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Fast & Furious: Supercharged - General Discussion

There's a foundation to work with here, it's not like Alien Encounter/Stitch where the fundamental backbone of the attraction is unusable.

So, screw it, I'm off on NYE, I'm going to rewrite and redo this ride into something good. *cracks knuckles*

First and foremost, this will be a redo of all media in the attraction. It's not going to involve demo, new physical show scenes, etc. It'll still be a load bay, tunnel, outside set, inside set, and 360* room. There will be two preshows.

Thesis: F&F is about making your own family... and crazy action scenes. I will be leaning into this plus creating my own villain in this attraction to make it "out of time" of the movie series.

Story: After stumbling upon a secret garage of Dom and his "family", full of prizes from the races they've won. The mechanics/security (ops TMs) in the garage send you into the break room for our narrator TM to figure out what they're going to do with you. Tej can't believe how lax security has gotten, but suggests they might have some use for us and suggests to send us into 'the war room'. Here Tej and our security detail lay down their plan: to transport us with a McGuffin (I dunno, lets just say it's a Goober) to a remote location where Dom et all are located. We're the ultimate disguise: a bunch of tourists in a party bus. If we can pull this off then maybe Dom might let us become part of the family. Mia jumps in to say the plan will NEVER work, it's too dangerous out there tonight for a bunch of newbies, especially since they've discovered some new cars (and thus racers) they've never seen before. Tej says to relax and make sure to take your phones out, it'll make us look more like tourists.

We load up in the party busses with the Goober and get ready to depart. As we are ready to leave Hobbs appears on the onboard TVs: there's some activity out there tonight, so keep an eye out and be inconspicuous. As we enter the tunnel and make our way to the remote location we see flashes go past us and loud engines. We're in the middle of a street race and we get side swiped. We hear a car skid out and hit the wall, as we pass we can hear a voice yell out of the car "I KICKED IN THE NOS AND YOU TOURISTS SIDE SWIPED ME. YOU'LL PAY!"

We end up at the remote location where Dom, Letty, and Roman are waiting for us. Dom thanks us for bringing the Goober and says we mightn't be half bad, but Hobbs comes in saying not so fast, they've been followed. When Letty asks who'd find us it turns out it's someone new to the scene and he wants to rat us all out. It's at this time we need to leave, QUICK, before the feds arrive.

As we pull out into the back docks of the remote location we hear a familiar voice, both because it was the car that sideswiped us and he's been in this attraction before. The rat and new comer is a new villain played by Christopher Walken. Seems like his posse is out for revenge after losing, they were looking for this to be their take over of the area. So now Dom pulls us through San Francisco at top speed, escaping the vengeful villain before we make the jump and slide out of control.

As we exit we're told to play it cool as we pass flashing cop lights and audio recordings of Christopher Walkin's character being interrogated and arrested by the police.

Final Thoughts: This gets rid of a lot of problem, confusing plot lines, adds action to several places, streamlines the plot, and gets rid of the terrible animation and musion effects.
 
I am bringing two F&F newbies to the park in May (one a first timer to UO, too), and I am very curious to see their take on this. Most of my friends have expressed disappointment, although my parents place it in the "eh, let's ride it once a trip" category.
 
Oh man. The Hollywood tram ride version has stunt cars that are on Kuka arms (or at least similar tech) to demonstrate how they handle jumps or fancy stuff with practical cars. Something like that could even be made as an omnimover a la FJ, if done right (although the building isn't nearly as big, that would probably be questionable unless they took advantage of multiple stories and "ramps").

Universal, take my ideas. I will exchange each brilliant idea for one churro.

Thank you for reminding me about those cringeworthy kuka arm cars that are thankfully gone. lol From what I understand, one of the rights holders(???) of the franchise took the tour and when they got to the F&F portion with the kuka arm cars they were NOT pleased.
 
Thank you for reminding me about those cringeworthy kuka arm cars that are thankfully gone. lol From what I understand, one of the rights holders(???) of the franchise took the tour and when they got to the F&F portion with the kuka arm cars they were NOT pleased.

Interesting. I'm sure the actual production example part was fine. The cars dancing might have been a bit over the top...

 
What a waste of Kuka arms. Seems like F&F in theme parks is a jinxed franchise. What a losing streak it's on.

Probably because they either can't or won't find a way to make a ride that reflects the movies more accurately. A Test Track style of ride or powered coaster with multiple launches would have been the way to go but it must not have been funded sufficiently or thought of as serious enough. Maybe they didn't think that there would be enough ROI to justify it.
 
Probably because they either can't or won't find a way to make a ride that reflects the movies more accurately. A Test Track style of ride or powered coaster with multiple launches would have been the way to go but it must not have been funded sufficiently or thought of as serious enough. Maybe they didn't think that there would be enough ROI to justify it.

It was the ultimate conundrum, I'm sure. Not a ton of ground space to work with where it went, but with the "warehouse" look they could have put in a full coaster. Problem is Mummy is right next door. I think a Test Track style would have been the coolest to experience, I would be shocked if it wasn't at least considered.
 
It was the ultimate conundrum, I'm sure. Not a ton of ground space to work with where it went, but with the "warehouse" look they could have put in a full coaster. Problem is Mummy is right next door. I think a Test Track style would have been the coolest to experience, I would be shocked if it wasn't at least considered.
My original idea for the ride was part a dark ride that went outside, have a near miss with a tram, go up a hill representing Lombard Street. After that fun zig zag road you would go over the Potter train track into a real parking lot that has the ride integration into it. Than it would go back over the train track into dark ride area. The ride system was a car on a coaster track with a robot arm between them. But they didn't listen... stupid UC!
 
Not a joke. Popular rumor for Back to the Future replacement was a Fast & Furious simulator... believe this actually was developed/proposed, so the rumor had weight.

and if memory serves me right, the main fan complaint about the rumor was that they didn't want an F&F ride that simulates speed. (And this was way before the days of "2 much ScreenZ")
 
I can't tell if this is a joke or not.
It's for sure real....RRR was rumored to have some tie in as well, but it was pure fan speculation and nothing official...I believe BTTF to F&F was a real concept

and if memory serves me right, the main fan complaint about the rumor was that they didn't want an F&F ride that simulates speed. (And this was way before the days of "2 much ScreenZ")
Yes, and it was the most dramatic replacement of a classic since Kongfrontation...So people flipped their *word removed by Joe*
 
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