Have any of you used the Oculus Rift before? I happened on it a few weeks ago while searching for "something else".
Have any of you used the Oculus Rift before? I happened on it a few weeks ago while searching for "something else".
Yes. Oculus Rift and Playstation VR will be the first real big commercial pushes for VR in video games
Cool. The Lucky's Tale demo looked like a bunch of fun.
Hopefully No Man's Sky will support VR. Seems like the game is practically made for it.I'm not convinced it's going to go over well to the masses, but I'll probably be picking up Playstation VR when it comes out.
Hopefully No Man's Sky will support VR. Seems like the game is practically made for it.
Playstation VR's success will all depend on what games will be available. People are not going to spend $400-$500 just to play indie games.
It'll at least match Oculus in price ($350). PS VR requires a Playstation Eye so I won't be surprised in the slightest if it's 400.It's not gonna be that expensive. 300 at the most. That being said, there are already big AAA games announced for it
From the last I heard I don't think it does require the PlayStation eye unless you want to use the PlayStation move controllers with it but I will have to doubl check.It'll at least match Oculus in price ($350). PS VR requires a Playstation Eye so I won't be surprised in the slightest if it's 400.
It'll at least match Oculus in price ($350). PS VR requires a Playstation Eye so I won't be surprised in the slightest if it's 400.
However each of the screens are half of a 1080p screen. Pixel wise it is the same, the added work comes from having to draw from two different perspectives.I'm skeptical with PlayStation's VR. In order to avoid motion sickness it has to be over 60 FPS. Normally I'd say that's not a problem, the PS4 is totally capable of achieving that at 1080p. BUT... since this is VR, and VR is 3D... there are two screens. So that load is doubled. Which leads me to assume that VR games on the PS4 will be pretty limited graphically to compensate.
Totally happy to be proven wrong, but as it currently stands... Oculus or bust.
No price for PS VR was announced and not many of the games looked appealing. It looks like they all require motion controllers.
Was hoping for it to end with Bends game but I was satisfied overall.
The problem is a lot of these games just feel like gimmicks I'll waste $15 on and never touch again after 2 hours.How do you not want to play 100ft robot golf?
Was hoping for it to end with Bends game but I was satisfied overall.
I'm guessing they went more indie and VR hearvy here since this is the audience that would be receptive and first adopters. I fully expect Bend and GOW4 at E3 for a AAA First pary blowout.This. The biggest problem with the keynote is it had no First Party announcements.
Overall, some cool stuff was announced, but they had the best stuff up front
The problem is a lot of these games just feel like gimmicks I'll waste $15 on and never touch again after 2 hours.
I'm guessing they went more indie and VR hearvy here since this is the audience that would be receptive and first adopters. I fully expect Bend and GOW4 at E3 for a AAA First pary blowout.