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The Last of Us (HHN 32)

  • Thread starter Thread starter Brian G.
  • Start date Start date Jun 15, 2023
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Kichkinet85

Kichkinet85

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  • Aug 2, 2023
  • #181
TheCodeMan95 said:
I purchased an UTH tour purely because of TLOU being on it
Click to expand...
I might purchase it for TLOU as well. Oddfellow as well. The three house tour seems better then the 6 to me this year.
 
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saint.piss

saint.piss

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  • Aug 4, 2023
  • #182


Hell Yeah Success GIF by Naughty Dog
 
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SixBillium

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  • Aug 4, 2023
  • #183
Also from the article, there will be masks for both Clickers AND Bloaters
 
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TheCodeMan95

TheCodeMan95

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  • Aug 4, 2023
  • #184
New lines??? Oh YES
 
Viator

Viator

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  • Aug 5, 2023
  • #185
I am going to have to assume, this is for both coasts like how Universal got Dourif and Jennifer Tilly (even if she only did VO for Hollywood) for Chucky material last year.

Great to see! Wonder when they did the VO recording.
 
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Kichkinet85

Kichkinet85

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  • Aug 6, 2023
  • #186
This is the kind of mask I wanna see.
 
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Clive

Clive

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  • Aug 6, 2023
  • #187
Kichkinet85 said:
This is the kind of mask I wanna see.
Click to expand...


Well, Universal (Hollywood) does purchase most of their non-custom masks through Immortal, so...
 
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Crypt Keeper

Crypt Keeper

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  • Aug 6, 2023
  • #188
Kichkinet85 said:
This is the kind of mask I wanna see.
Click to expand...

Just looking at these masks makes me think TLOU will be the scariest house this year. Clickers and Bloaters are downright terrifying.
 
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johnathanm

johnathanm

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  • Aug 10, 2023
  • #189
I hope they can pull off the sorrowful tone of the game. Similar to entering a relatively quiet (in my book anyway) facade a la Dead Man’s Pier would be great. Particularly if they play Alone and Forsaken from the truck or “All Gone” from the game soundtrack. Hoping they go for that tone as opposed to a more mad max vibe that we saw with Descendants of Destruction.

Also kind of think it would be cool if they projected something similar to the menu of the game onto the parade building.
 
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Crypt Keeper

Crypt Keeper

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  • Aug 11, 2023
  • #190
johnathanm said:
Also kind of think it would be cool if they projected something similar to the menu of the game onto the parade building.
Click to expand...
If anything, I think they would just project the Firefly logo onto the parade building's garage door. But I'd like to see a lot more than just that projected.
 
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Wigglepebbles

Wigglepebbles

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  • Aug 11, 2023
  • #191
Crypt Keeper said:
If anything, I think they would just project the Firefly logo onto the parade building's garage door. But I'd like to see a lot more than just that projected.
Click to expand...
I want them to hand out a PsVita to all in the queque that plays the Last of Us while waiting, I’m sure there’s budget for that…
 
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TheCodeMan95

TheCodeMan95

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  • Aug 11, 2023
  • #192
johnathanm said:
I hope they can pull off the sorrowful tone of the game. Similar to entering a relatively quiet (in my book anyway) facade a la Dead Man’s Pier would be great. Particularly if they play Alone and Forsaken from the truck or “All Gone” from the game soundtrack. Hoping they go for that tone as opposed to a more mad max vibe that we saw with Descendants of Destruction.

Also kind of think it would be cool if they projected something similar to the menu of the game onto the parade building.
Click to expand...
My prediction is still that the first scene of the house will be the crashed pickup truck playing Alone and Forsaken.
 
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johnathanm

johnathanm

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  • Aug 11, 2023
  • #193
TheCodeMan95 said:
My prediction is still that the first scene of the house will be the crashed pickup truck playing Alone and Forsaken.
Click to expand...

Been thinking about this as well - think this would be great! If they go this route and go chronological Pittsburgh, do you think we just walk into a scene zero next to the truck or do you think we get a more traditional facade of the storefront they crash into?

Separate point: I get the disappointment from some that we won’t be seeing some locations from elsewhere the game, but I kinda dig the approach of doing a chronological story from within it. That way, as opposed to a random collection of familiar imagery, we can follow more of a narrative.
 
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TheCodeMan95

TheCodeMan95

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  • Aug 11, 2023
  • #194
johnathanm said:
Been thinking about this as well - think this would be great! If they go this route and go chronological Pittsburgh, do you think we just walk into a scene zero next to the truck or do you think we get a more traditional facade of the storefront they crash into?

Separate point: I get the disappointment from some that we won’t be seeing some locations from elsewhere the game, but I kinda dig the approach of doing a chronological story from within it. That way, as opposed to a random collection of familiar imagery, we can follow more of a narrative.
Click to expand...
I'm kinda thinking the facade will be the storefront and crash, with hopefully some forced perspective buildings surrounding us!
 
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Skipper Justin

Skipper Justin

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  • Aug 11, 2023
  • #195
I wonder if the bridge will be visible throughout the house like in the game. Basically was used to guide you towards the exit.
 
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SixBillium

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  • Aug 12, 2023
  • #196
johnathanm said:
Been thinking about this as well - think this would be great! If they go this route and go chronological Pittsburgh, do you think we just walk into a scene zero next to the truck or do you think we get a more traditional facade of the storefront they crash into?

Separate point: I get the disappointment from some that we won’t be seeing some locations from elsewhere the game, but I kinda dig the approach of doing a chronological story from within it. That way, as opposed to a random collection of familiar imagery, we can follow more of a narrative.
Click to expand...

I feel like it depends a bit on the route they want to go- The Infected are what everyone wants to see, and chronologically they won't appear until the first few rooms. Personally, I still like that idea because it creates a slow, suspenseful reveal.

But I could very easily see starting in the sewers to get some good Clicker scares right-off-the-bat, before opening up to exactly what @TheCodeMan95 described as the "big reveal" with a big, decaying urban street with the entrance to The Hotel Grand.
 
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TheCodeMan95

TheCodeMan95

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  • Aug 12, 2023
  • #197
One thing I'm curious about is how they could execute the sniper sequence in the suburban town.
 
Legacy

Legacy

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  • Aug 12, 2023
  • #198
TheCodeMan95 said:
One thing I'm curious about is how they could execute the sniper sequence in the suburban town.
Click to expand...
They probably won’t. They tend to avoid “shooting at guests” scenes. If they do, it will intentionally be structured in a way to show the sniper is shooting at Joel and not you.
 
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SixBillium

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  • Aug 12, 2023
  • #199
TheCodeMan95 said:
One thing I'm curious about is how they could execute the sniper sequence in the suburban town.
Click to expand...

I would guess, if it's featured at all, it would be the end of the sequence with the hordes of infected, but the sniper's nest will be visible (and empty) as an easter egg
 
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johnathanm

johnathanm

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  • Aug 13, 2023
  • #200
The suburban street with the sniper is *technically* not in the Pittsburgh section of the game, right? I’d love to see it included but the divide between the chapters there is blurry to me. Maybe the separation of the chapters also isn’t what Universal is using to define what they include anyway, so maybe it doesn’t even matter, but thought it was worth bringing up
 
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