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HHN 31: Conjure the Dark

  • Thread starter Thread starter Allison
  • Start date Start date Aug 16, 2022
Allison

Allison

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  • Aug 16, 2022
  • #1
249CDF60-5EF5-439F-B8DA-C29965E540E2.jpeg

Conjure the Dark

On the first All Hallow's Eve, an evil sorceress called forth monstrosities from dark dimensions. Now your blood will fuel them.
 
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uso345

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  • Aug 16, 2022
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Hopefully this zone is just grandeur and cauldrons and witches!
 
T

Tbad556

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From the Discover Universal podcast:

There is a sorceress. Now, we're talking about the traditions of Halloween. We've created our own historical moment of the first Halloween. So imagine kinda stonehenge esque stone pieces all around with celtic runes all over and the sorceress is gathering power and pulling beings from other planes of existence to come onto our Earthly plane and that is the creation of Halloween. So we have a full stage out there. We have the sorceress conjuring all these portals opening up with all these creatures coming out. Three different worlds open up. We have these like troll type creatures. We have the alphas, the betas, etc. All these different characters. It's gonna be intense, amazing, and there's gonna be fire.
Click to expand...
 
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JS610

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I've always wanted to see the "Celtic Ruins", origin of Halloween concept as a house. This scare zone seems like it will hit many of those beats, with witches pulling the strings. I'm intrigued
 
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Kichkinet85

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Probably at the bottom for me. This area is just a nightmare and with it looking like a "show" will happen...
 
Wesker69

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  • Aug 19, 2022
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I see the mention of Sorceress & I automatically think... "oooo Potential HHN 32 icon!???"

If she's got the power to open portals to other worlds/realms... that literally gives them the ability for a somewhat cohesive event. Whether it be a portal for each SZ & some of the houses.

Probably won't happen.
 
Last edited: Aug 19, 2022
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shiekra38

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  • Aug 19, 2022
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Ok, I'm feeling MUCH better about this zone not being a bottleneck



The zones this year seem very spacious thankfully (Minus Central Park)
 
Last edited: Aug 19, 2022
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snayberry

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  • Aug 20, 2022
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If that's all there is going to be in that zone. It looks underwhelming so far.
 
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Disneyson1

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I think this might finally fix the “curse” of San Francisco. If you get that big crowd around the stage, TMs can easily create a pathway in front of or behind the stage. By focusing the guests in a particular location, it’ll be easier to define a pathway.
 
GA-MBIT

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The zone itself is high concept, maybe to a fault. We'll see how the cast gels but at the moment I can respect how wild the concept is here.

At the very least, this is one of the better San Fran zones in a long while for two reasons that honestly should've never been issues in the first place: This zone finally figures out that placing a giant ship in the middle of San Fran does not and never has worked, stop doing it. It also learns that maybe the scareactors should, uh, scare people? Didn't think that would be an issue but the direction on Crypt TV last year would say otherwise. What a waste of good costume designs that was. "Giant tree monster, pace back and forth on stage and pose." This is a zone with a well built design to avoid congestion, and isn't a photo-op. That's already better than Invasion, Rob Zombie, Crypt, and this is still lowest ranking of the zones this year. Really really enjoying the direction the new SZ team is going in this year.
 
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Wigglepebbles

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GA-MBIT said:
The zone itself is high concept, maybe to a fault. We'll see how the cast gels but at the moment I can respect how wild the concept is here.

At the very least, this is one of the better San Fran zones in a long while for two reasons that honestly should've never been issues in the first place: This zone finally figures out that placing a giant ship in the middle of San Fran does not and never has worked, stop doing it. It also learns that maybe the scareactors should, uh, scare people? Didn't think that would be an issue but the direction on Crypt TV last year would say otherwise. What a waste of good costume designs that was. "Giant tree monster, pace back and forth on stage and pose." This is a zone with a well built design to avoid congestion, and isn't a photo-op. That's already better than Invasion, Rob Zombie, Crypt, and this is still lowest ranking of the zones this year. Really really enjoying the direction the new SZ team is going in this year.
Click to expand...
Don’t you diss Rob Zombie like that!
 
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Clive

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Based on the footage and photos I'm seeing, the makeup already looks way more polished than employee preview. Some really ambitious looks that recall Knightmare - and the small scripted moments feel like something out of the IOA days. Very into it.
 
GA-MBIT

GA-MBIT

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Wigglepebbles said:
Don’t you diss Rob Zombie like that!
Click to expand...
Haha, I'll admit I never got that good of a grasp of the Rob Zombie zone inbetween sets back in 29. Only got to check it out once or twice, and I've never been a big Rob Zombie fan. I could respect it but it just didn't click for me. Felt more like a party zone than anything, but I can see how people could get into it.
 
Wesker69

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  • Sep 13, 2022
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My brain just keeps seeing this zone as something that could've & should've been tied into the Terra Queen lore.. it gives off Terra Cruentus vibes & I'm all for a powerful witch iconic figure.

It might not be the best or scariest, location taken into account, but it looks like a good addition. Hope to see more videos/pics from this zone.
 
Lucky Planet

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  • Sep 24, 2022
  • #15
these creatures, these stone ruins and these sacrifices and this whole theme belonged inside the coven house. i really wish this zone and the coven house were connected.
i wish this zone have had a continuation on the coven house.... both feature some kind of witches, it is a giant missed opportunity that they werent linked

and the heavy metal music in this zone feels amazing to hear. very VERY cool
 
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Midnight Detective

Midnight Detective

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  • Oct 12, 2022
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Goblins :ok:
 
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