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There was a whole thing where they tried to smear the company with quotes that were proven to be mistranslations and misunderstandings but they ran with it anyway and still run with it.
There was a whole thing where they tried to smear the company with quotes that were proven to be mistranslations and misunderstandings but they ran with it anyway and still run with it.
For an indie studio that has only released mobile titles within China, this widespread acclaim over Black Myth: Wukong is a largely unprecedented feat, particularly for a game that has not been released yet. But beneath the luster of this souls-like, Game Science is plagued by claims of sexism.
www.ign.com
I watch a lot of game related stuff so I remember when it was first revealed before the PS5 and Xbox Series even came out.
Also plenty of the reviews mention the “controversy” in one way or another.
After its proper reveal earlier this year, MachineGames has finally provided a release date for Indiana Jones and the Great Circle, which is coming to PC and Xbox Series X/S on December 9, 2023. Additionally, we learned that it's coming to PS5 in Spring of 2025.
www.ign.com
I will now wait to see if there’s a port from Panic Button for the Switch 2. If not I’ll have to hope this is compatible with the Deck. If not again, at least I’ll still have my nice portable with easy emulation capability.
JK is a horrible person today that would probably hate herself if her past self knew what her current self was. Hogwarts legacy success is not an endorsement of her as a person, it is an endorsement of the brand. Harry Potter is bigger than JK can try to take it from everyone with her hate. Most all of the brand was established before JK was a Twitter addict transphobic pos.
This game is about 80 percent Chinese players and 7 percent US while being made by a Chinese studio and some people want to assign American media critics as taking some sort of L as to the success of the game against their criticisms as a way to validate their minority opinions.
This game is about 80 percent Chinese players and 7 percent US while being made by a Chinese studio and some people want to assign American media critics as taking some sort of L as to the success of the game against their criticisms as a way to validate their minority opinions.