My main knock against Gringotts is that it’s a dark ride/coaster hybrid where nearly half its duration is sitting in place watching a screen. This might be fine if the simulation was up to snuff, but outside of the first dragon scene there’s barely motion (if any) with those scenes. Makes the ride feel very “red light, green light” and gives it a choppy sense of pacing imo. Still an impressive ride in its scope (and its use of preshows beats Rise to the punch in some ways, even if Rise did it better), but it’s extremely uneven for me.