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HHN 2025: Tips, Tricks & Planning Thread

  • Thread starter Thread starter Brian G.
  • Start date Start date Jun 5, 2025
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Freak

Freak

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No man's land: SoCal
  • Today at 3:29 AM
  • #101
Jerroddragon said:
Heads up General some nights have been getting in at 6:30 PM or at least last Thursday they started to let people in then without EA
Click to expand...
I can attest this as well. I was walking towards Potter when I heard the opening ceremony audio take place. That’s when I booked it before the mid descended my way.
 
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BriefCasey

BriefCasey

Minion
Joined
Oct 21, 2018
Messages
921
  • Today at 3:30 AM
  • #102
DTH said:
I think it might be worth adding WWE into your rotation if you get braver throughout the night. The line will be short, it's not too gory, and I'd say just about the same level of scariness as Fallout and Poltergeist. Oh and also Terror Tram -- that's usually a cake walk.
Click to expand...
Will definitely play it by ear after at least those three. Thanks for vouching Wyatt Sicks' intensity, Only reason I was unsure about that one was because last I checked, the dead bodies in that one seemed more graphic than Fallout's, and the lighting is more darker/nightmarish. Will still consider.

I figured I'd also ask, but do any mazes other than Terrifier use scents, and if so are they also meant to gross out? I've heard of that approach being used in the past, so I thought I'd ask for mental prep. Especially since much to my surprise, Fallout's AP walkthrough didn't have any, though I wonder if any were just deactivated. I wanna say not usually and it's most likely for the more intense houses I don't plan to hit anyway.
 
Freak

Freak

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Joined
Jan 10, 2013
Messages
8,719
Location
No man's land: SoCal
  • Today at 5:02 AM
  • #103
BriefCasey said:
Will definitely play it by ear after at least those three. Thanks for vouching Wyatt Sicks' intensity, Only reason I was unsure about that one was because last I checked, the dead bodies in that one seemed more graphic than Fallout's, and the lighting is more darker/nightmarish. Will still consider.

I figured I'd also ask, but do any mazes other than Terrifier use scents, and if so are they also meant to gross out? I've heard of that approach being used in the past, so I thought I'd ask for mental prep. Especially since much to my surprise, Fallout's AP walkthrough didn't have any, though I wonder if any were just deactivated. I wanna say not usually and it's most likely for the more intense houses I don't plan to hit anyway.
Click to expand...
Wyatt Sicks definately has some nasty smells. Scarecrow can have some funky smells, but other than that I think they actually have some pleasant scents in the other ones.
 
Spookies n' Stuff

Spookies n' Stuff

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Joined
Oct 9, 2016
Messages
1,724
  • Today at 5:20 AM
  • #104
BriefCasey said:
I figured I'd also ask, but do any mazes other than Terrifier use scents, and if so are they also meant to gross out? I've heard of that approach being used in the past, so I thought I'd ask for mental prep. Especially since much to my surprise, Fallout's AP walkthrough didn't have any, though I wonder if any were just deactivated. I wanna say not usually and it's most likely for the more intense houses I don't plan to hit anyway.
Click to expand...
This is just off the dome so I may miss some, but here's all the smells I can remember;

Fallout: Sewage-ish smell in yao guai bear room.
Monstruos: Musty/dirt smell in opening crypt scene.
Wyatt Sicks: Rot/Mildew in Abby the Witch's room, Rotting meat in Huskus the Pig's room.
FNAF: Pizza (allegedly but I haven't smelled it personally) in the kitchen.
Jason Universe: Burning/Smoke in the campfire/corpse montage room, maybe a foresty smell in several rooms but it's weak if its not just my imagination.
Scarecrow: Generalized Dry Rot in the opening hallway/dining room. Secondarily every time I've been down there, the very last part of the queue smells like either sewage leak or puke but I guarantee that's not intentional lol.
Terrifier: Bleach in the bleach barrel room, Baby powder in the doll room, Popcorn in the clown cafe, Poop in the poop room, Christmas cookies in the christmas room.
Poltergeist: Soap in the mirror room, Sulfur in the ghost dimension room.

Out of these, the only ones that have really bothered me have been the Poop in Terrifier and both smells in Wyatt Sicks, otherwise they all feel pretty tolerable for my tastes. The bleach in Terrifier strangely smells less like bleach to me and more like roasted peppers.
 
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