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Pipeline - SWO Surf Coaster (Spring 2023)

  • Thread starter Thread starter Parkscope Joe
  • Start date Start date Feb 17, 2020
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UniversalRBLX

UniversalRBLX

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  • Mar 13, 2023
  • #381
I think a "good duration" for a coaster is to base it on the intensity. A family coaster should theoretically be a bit longer as you can easily handle 3-4 minutes of coaster, whereas something as intense as the Hulk should aim for a minute.
 
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shiekra38

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  • Mar 13, 2023
  • #382
UniversalRBLX said:
I think a "good duration" for a coaster is to base it on the intensity. A family coaster should theoretically be a bit longer as you can easily handle 3-4 minutes of coaster, whereas something as intense as the Hulk should aim for a minute.
Click to expand...
This is where pacing comes in

Hulk happens to have a lackluster second half lol, but I understand what you're saying

I do wish Pipeline had a second launch and the layout was flip flopped a bit (bigger elements in the second half)

But whatever
 
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jarmor

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  • Mar 13, 2023
  • #383
HandsomePete said:
I’m afraid it looks a bit short - that seems to be a trait of first-of-their-kind B&Ms though. Based on that video we’re looking at about a 45-50 second ride time.
Click to expand...
Every launch coaster will seem a bit short because they have taken out the longest part. Take Kraken for example from the top of the lift to the MCBR, it's 40 seconds. from the MCBR to the first set of final brakes, it is 20 seconds more. Same with Mako, about 40+seconds from top of lift to the MCBR. Then another 20 seconds to the first set of the final brakes. We have to fact the fact that we will never get a launch coaster with the same ride time of a non-launch coaster unless it is multiple stops/slow downs.
 
Last edited: Mar 13, 2023
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SkiBum

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  • Mar 14, 2023
  • #384
jarmor said:
Every launch coaster will seem a bit short because they have taken out the longest part. Take Kraken for example from the top of the lift to the MCBR, it's 40 seconds. from the MCBR to the first set of final brakes, it is 20 seconds more. Same with Mako, about 40+seconds from top of lift to the MCBR. Then another 20 seconds to the first set of the final brakes. We have to fact the fact that we will never get a launch coaster with the same ride time of a non-launch coaster unless it is multiple stops/slow downs.
Click to expand...

Completely agree but some launched coasters provide a much more well-rounded ride than others. Velocicoaster and Hulk (despite its predictable second half) provide good to great overall rides though ride time is shorter than a lift hill. By comparison, The Ultimate in the UK was an 8 minute coaster that you could sleep on and probably wished you hadn't boarded. So, for me, the length of time on the coaster is somewhat important but the quality of the actual ride and usage of elements matters more.
 
jarmor

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  • Mar 14, 2023
  • #385
I thought we were talking about the ride time of launch coasters. . .
 
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wutisgood

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  • #386
Sea World probably got this thing on a huge discount.. because it is short.. a prototype... and taking up a ton of real estate... and going to be one of the least popular attractions in the park.
 
GAcoaster

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  • Mar 15, 2023
  • #387
When you build a prototype you don't necessarily want to go "all out" with the max speed/height/length/inversions until you know how it will work. Look at the first B&M flyers-- SUF at SFOG and Air at Alton Towers. They were proof of concept but not really pushing the limits. There's only so much computer modeling you can test, but you need a real world model to see where there are areas that still need tweaking.

Of course B&M is pretty thorough and have rarely had issues, even with prototypes, but there's always a chance...

Now, if everything works great and it gives a great ride experience, expect Cedar Point to roll out a bigger, better version in two years.
 
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UniversalRBLX

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  • Mar 15, 2023
  • #388
wutisgood said:
Sea World probably got this thing on a huge discount.. because it is short.. a prototype... and taking up a ton of real estate... and going to be one of the least popular attractions in the park.
Click to expand...

While I'm not convinced entirely yet of this attraction, it might become the most popular due to its proximity to the entrance and it's a little more family friendly than Manta/Kraken and to some degree Mako since people are afraid of heights.
 
SkiBum

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  • #389
GAcoaster said:
When you build a prototype you don't necessarily want to go "all out" with the max speed/height/length/inversions until you know how it will work. Look at the first B&M flyers-- SUF at SFOG and Air at Alton Towers. They were proof of concept but not really pushing the limits. There's only so much computer modeling you can test, but you need a real world model to see where there are areas that still need tweaking.

Of course B&M is pretty thorough and have rarely had issues, even with prototypes, but there's always a chance...

Now, if everything works great and it gives a great ride experience, expect Cedar Point to roll out a bigger, better version in two years.
Click to expand...

I would hope that Cedar Fair would think that having already redone Mantis was enough of a stand-up experience.
 
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ragerunner

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  • Mar 21, 2023
  • #390
Test riders on Pipeline, middle row.
 
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shiekra38

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  • Mar 21, 2023
  • #391
We're going to see a lot of testing and adjusting the "bounce" the next few weeks

That being said, I do appreciate the option to turn this into a floorless coaster if you wish lol

 
Brian G.

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  • Apr 19, 2023
  • #392
SeaWorld Orlando jas announced their new coaster, Pipeline: The Surf Coaster, will open May 2023.

www.insideuniversal.net

Pipleline: The Surf Coaster to open May 2023 at SeaWorld Orlando

SeaWorld Orlando has announced their new coaster, Pipeline: The Surf Coaster, will open May 2023. SeaWorld announced the opening in an update video posted to social media. https://twitter.com/SeaWorld/status/1648740880390533120?s=20 Riders will surf up to heights of 110-feet in the air and feel
www.insideuniversal.net www.insideuniversal.net
 
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GAcoaster

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  • Apr 20, 2023
  • #393
The SWO social media team nailed it:

 
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ParkRumors

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  • Apr 26, 2023
  • #394
SeaWorld posted an animated POV today:



It also looks like site work is wrapping up, and the final inspection for the station building is scheduled for Friday 4/28 - will be interesting to see how quickly they can get this thing open.
 
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ParkRumors

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Sorry for the double post, but it looks like Media Day for Pipeline is scheduled for May 11th according to this tweet from ACE - so Grand Opening probably won’t be too long after that!

 
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anihilnation

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  • Apr 27, 2023
  • #396
Funny dream I had last night: I was one of the first in this, was awesome, but then at the end there is a last launch, and the surfboards all get individually launched into the water. The last part you had to swim lol.
 
UniversalRBLX

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  • #397
ParkRumors said:
Sorry for the double post, but it looks like Media Day for Pipeline is scheduled for May 11th according to this tweet from ACE - so Grand Opening probably won’t be too long after that!

Click to expand...


Targeting the very next day for soft openings. Not sure if it is exclusively for APs though.
 
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GAcoaster

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  • May 1, 2023
  • #398
Opening date now officially May 27th with previews for passholders starting the 12th:
 
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Parkscope Joe

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  • #399
Yay!
 
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Nick

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  • May 1, 2023
  • #400
I’ll be getting a chance to go on May 9th during the TM & Friends preview.
 
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