Story Pitch:
"Hey, so for HHN 2024, we're going to have a house with a badass woman named Saskia as the centerpiece!"
"That sounds awesome! Who is she?"
"She's got this amazing heritage with Van Helsing blood because she's the last surviving relative of Abraham Van Helsing!"
"That legacy tie in is music to my ears! What does she do?"
"She fights a bunch of monsters in exotic locations and she fails at every turn, allowing some to escape and murder both innocents and allies. We're going to emphasize how badly she's doing in her VO, too."
"Oh, wow, that's pretty tragic, but a really dramatic setup. Does she learn, grow, and triumph despite all the failures?"
"No, she brutally decapitated offscreen at the end in a blink and you'll miss it moment. Staffing might be an issue in that scene so not everyone is going to see it, but we'll imply it through VO."
"Hmmm, well, does she make a heroic sacrifice that contributes to the greater good or anything like that?"
"Nope, she pretty much just dies, like some sort of anti-Final Girl, a complete disgrace to her bloodline."
"And that's the end?"
"Basically, but this completely unrelated legacy character steals her gear in another brief Marvel-esque end credits final scare."
"Great work. Ship it!"
To be clear, I didn't hate the house. I know I'm exaggerating slightly (and despite my criticism, I really loved the scenic in this maze and it still held up during the UTH tour), but I just wanted it to be more narratively satisfying. I also feel bad criticizing something that is so clearly a great work of art and a labor of love. Maybe if they had given Saskia a couple houses before killing her off, I would have felt emotionally invested. I'm not even opposed to houses that portray tragedy or pointless death where evil wins (I really like those!), but you really have to be careful with pre-existing characters when you subvert expectations. At the beginning, you expect Saskia to succeed in some capacity because she's a Van Helsing. Also, I really felt like Van Helsing bloodline deserved a better send off, especially when it was a chance to elevate a woman as a hero, which is not something most houses do. I'm sure someone felt like the Bride taking on the mantle was a really good choice and sacrificing a legendary family would elevate that storyline, but the way they went about it was sort of meh. Like having a bleeding and dying Saskia handing over her crossbow would have probably worked better. Instead, it's Indiana Jones, where the main character of the house doesn't change the plotline in the slightest.
I think after my tenth run or so, I ended up behind a couple people who said, "That was a beautiful house, but I had no idea what was going on."