- Feb 15, 2012
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An Additional thing to point out here is that Vcoaster will have a show scene prior to the first launch which can do one of two things. It’s it’s a true show scene that every ride will stop at then it’s going to bog down the ride in the instance that we have slow loading. If it acts more like a block where trains could potentially sit there for 1 second or 25 seconds then it could help buffer those variances in dispatch times.
My guess is that a new train won’t launch into the ride until a previous train has either cleared the top hat or entered the final brake run. I don’t think the second launch is going to serve as a clearing block.
Taking a guess to say it won’t launch till it clears the top hat, I don’t think there’s enough runway to stop a ride vehicle and also hold one.