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Cars area coming to Magic Kingdom

  • Thread starter Thread starter Nick
  • Start date Start date Aug 11, 2024
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ZachPL

ZachPL

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  • Aug 13, 2024
  • #101
If the main cars ride is built anything like the concept art it's no doubt an E ticket
 
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Jake S

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  • Aug 13, 2024
  • #102
I think it's a tricky balance between maximizing capacity and, to @belloq87's point, providing areas in the park that aren't packed to the gills with guests. There's a fine line between an attraction that regularly has a short queue and one that is, broadly speaking, of little interest to guests.

My hope, and that's all it is, is we'll see some nice, thematic areas in these new lands similar to what we got in Galaxy's Edge and what you can already find in places like Grizzly peak.
 
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UniversalRBLX

UniversalRBLX

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  • Aug 13, 2024
  • #103
Mad Dog said:
Between Cars land and Villains Land, there will be a very significant increase in park capacity. The Island was basically dead, and the Riverboat wasn't close to full on non busy days, plus it seemed it was down for refurb about as often as it ran. This will help to distribute the crowds of Fantasy land into this area. There will be so much more to do and explore at MK when these are completed. Like most, I'll miss the waterway ambiance. But if these lands meet the thematic levels we've seen in the various new lands at Disney Tokyo, that might be enough to make up for losing the rivers look. Myself, I'm very pleased with these new lands, plus they're both fun IP's. Sometimes you have to let nostalgia go, especially when it's become stale.
Click to expand...
Yup - should see waits across all major attractions drop by 10-15 minutes each, more if rumors of Muppets taking over Hall of Presidents, increasing the utilization of that theater.
 
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TheCodeMan95

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  • Aug 13, 2024
  • #104
I've never done TSI or The Liberty Belle (I'm a fairly new Disney fan), but this makes me sad.

This whole area seems that it is going to look very strange.
 
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Nico

Nico

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  • Aug 13, 2024
  • #105
I’m glad to see so many trees in the concept art (from an aesthetic and cooling perspective.) So much of MK is hot concrete. Also, from an accessibility standpoint - walking into a land off the main path is so much easier and faster for crowds than catching a boat to TSI.
 
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Parkscope Joe

Parkscope Joe

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  • Aug 13, 2024
  • #106
Nick said:
Can't remember the last time I went there
Click to expand...

Just want to push back on this specific talking point I've seen pop around (not to pick on your Nick, sorry). "I haven't been to/seen it in a long time so it's ok to go" is just not a good excuse to get rid of something, especially one designed for kids. I haven't been to Cinderella's Royal Table or Disney Jr Live in a long time, doesn't mean I want them gone nor should they be removed! "TSI only was accessed by another ride with low capacity" and some other points I get.
 
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jarmor

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  • Aug 13, 2024
  • #107
mainejeff said:
Universal must be so thankful to not be burdened by history....both controversial and beloved.
Click to expand...
ETMain.jpg

:cool::p:D

I like parks with nature incorporated in them. Rivers, lakes, gardens, rock work are things that really gives parks character and charm. While saying that I also never went to TSI or rode the riverboat. My only hope for this is that there will still be a distinct area difference between Frontierland and liberty square. Like, don't have the theming collide or mesh.
 
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belloq87

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  • Aug 13, 2024
  • #108
Parkscope Joe said:
Just want to push back on this specific talking point I've seen pop around (not to pick on your Nick, sorry). "I haven't been to/seen it in a long time so it's ok to go" is just not a good excuse to get rid of something, especially one designed for kids. I haven't been to Cinderella's Royal Table or Disney Jr Live in a long time, doesn't mean I want them gone nor should they be removed! "TSI only was accessed by another ride with low capacity" and some other points I get.
Click to expand...
Guests also didn't have to literally venture onto TSI in order for its presence -- and the Rivers' presence -- to have an aesthetic impact on them, perhaps without them realizing it.

If a person ever enjoyed strolling along the river, or looking at Splash/Big Thunder/Mansion/the castle from across the water, the area was serving its purpose as much as it did for people actually exploring Tom Sawyer Island directly.
 
Last edited: Aug 13, 2024
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Mad Dog

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  • Aug 13, 2024
  • #109
One of the things that surprised me on our June trip with the girls (10 & 11). As I said, we used to love TSI, but for some reason our last couple trips it seemed old to us and kind of boring. But, I thought it was just us, and the girls would like it. We were surprised at their reaction. They thought it was boring/meh and they didn't want to stay long. They reacted in three ways to all the attractions on their first trip to a real theme park (only Kennywood a few times before). It was either thumbs up, thumbs down or so so move of the hands. TSL got thumbs down from both of them. The only other thumbs down were given to Imagination, Living with the Land and Spaceship Earth, all at Epcot. Most everything got thumbs up. Anecdotal, but a fresh perspective for us.
 
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JunoSynth

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  • Aug 13, 2024
  • #110
rhino4evr said:
I’ll admit , I’m bummed to lose TSI. I think it was the last part of the park that felt “relaxing”. We would often go there in the hottest part of the afternoon to cool off and relax. The last time we went , a lot of what had made the island special was gone , or closed . So I realized it was just a matter of time. At least we still have camp Jurassic.
Click to expand...

Same. I used to love running to TSI before they close for MNSSH and just relaxing on one of the rocking chairs. It became ritual. Going to miss it as it was always a highlight for me.
 
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jarmor

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  • Aug 13, 2024
  • #111
Kids today are different. They don't really do much physical play and especially outdoors. They don't really know how to appreciate the outdoors and nature and the age that starts to happen is getting younger and younger. Which also brings me to another point, always ALWAYS leave guest feedback. No matter how insignificant you feel it is, still, let them know.
 
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Mad Dog

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  • Aug 13, 2024
  • #112
jarmor said:
Kids today are different. They don't really do much physical play and especially outdoors. They don't really know how to appreciate the outdoors and nature and the age that starts to happen is getting younger and younger. Which also brings me to another point, always ALWAYS leave guest feedback. No matter how insignificant you feel it is, still, let them know.
Click to expand...
Our girls though, are very active outdoors, especially on my large park like property, compete and enjoy playing on baseball and soccer teams, and often spend time walking on the river bike/walking trails that are only a block from their house. TSI did nothing for them. And that was telling. Expectations might be a lot different than they were for prior generations of kids.
 
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Jake S

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  • Aug 13, 2024
  • #113
Mad Dog said:
TSI did nothing for them. And that was telling. Expectations might be a lot different than they were for prior generations of kids.
Click to expand...
or this could just speak to the specific preferences of a couple of near-tween kids. I'm hesitant to read too much into a specific anecdotal example.
 
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Freak

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  • Aug 13, 2024
  • #114
I think what really burns the most is how the Rivers of America and Tom Sawyer Island would do a fantastic job "masking" the Villain's Kingdom. You would have the traditional MK land with Frontierland and Liberty Square, and we would walk along a peaceful river. As we walk further up the river, we would find ourselves further down the road headed past darker rocks and more thorny shrubbery and find ourselves in the forbidden pace up the river.

I mean....yeah, the Cars ride would also mask it with the mountainous terrain, but this would ruin such a quintessential part of MK. It won't be the same. Having Villain's Kingdom there would compliment that perfectly. Argue about "added capacity" all you want, but isn't that what Villain's Land is going to accomplish? Won't that add a butt-load more capacity to the park? Ugh. What an absolute shame.

Also have fun paying almost $200 (If not more!) plus Lightning Lane only to see 1/4 of the park boarded up with construction walls.
 
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belloq87

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  • Aug 13, 2024
  • #115
Some interesting points have been made over on Magic about the size of this area being depicted in the concept art.

It's apparently about 25% smaller than the Radiator Springs Racers footprint (just the showbuilding and outdoor sections) at California Adventure. And into that space is not just going an E-ticket and its queue, but also a B-ticket flat ride type thing, plus the new walking paths, and presumably a retail location of some kind.

Not only does this suggest a less impressive primary ride than some might be thinking (unless they get really creative with elevation changes and multiple planes of the ride path, which I guess could be possible based on the concept art), but it also leaves precious little room for any kind of significant aesthetic buffering/transitioning/atmosphere around the edges.

But that's just my interpretation of concept art that is intentionally vague in certain areas.
 
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jarmor

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  • Aug 13, 2024
  • #116
I am curious as to where and how they will hide the show building. Will it actually go fast as RSR and TT as it doesn't seem to have elongated sections to support speed. I know I shouldn't have these questions based off of a Disney concept art because we all know about Disney concept art lol but still.
 
PerceptiveCoot

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  • Aug 13, 2024
  • #117
jarmor said:
I am curious as to where and how they will hide the show building. Will it actually go fast as RSR and TT as it doesn't seem to have elongated sections to support speed. I know I shouldn't have these questions based off of a Disney concept art because we all know about Disney concept art lol but still.
Click to expand...
Based on the concept art, it seems like we have a Disneyland Tomorrowland situation here. We see cars descending into caves that seem to be set below guest pathways, other parts of the ride track, and the B-ticket flat ride. At least to me, it seems like they're using the existing elevation changes of the terrain to hide whatever show buildings they end up building, then building guest facing portions of the land above it.
 
belloq87

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  • Aug 13, 2024
  • #118
jarmor said:
Will it actually go fast as RSR and TT
Click to expand...
Almost certainly not, as the prevailing theory is that it's a completely new ride system. Potentially an all-terrain trackless thing... which sounds way too ambitious to really be workable.
 
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PerceptiveCoot

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  • Aug 13, 2024
  • #119
belloq87 said:
Almost certainly not, as the prevailing theory is that it's a completely new ride system. Potentially an all-terrain trackless thing... which sounds way too ambitious to really be workable.
Click to expand...
Was just about to mention this, whatever space is lost in the transition from Radiator Springs Racers to...uh...Cars Pacific Rally? is made up for if you're only hitting a maximum speed of 25 mph, which you likely aren't hitting consistently judging by some of the tighter turns depicted in the concept art.
jarmor said:
Kids today are different. They don't really do much physical play and especially outdoors. They don't really know how to appreciate the outdoors and nature and the age that starts to happen is getting younger and younger.
Click to expand...
I wouldn't say this is true for the kids I interact with, but I live in Reno, which is next to Tahoe, and you'd have to be insane to not use Tahoe when you live near Tahoe.
 
Last edited: Aug 13, 2024
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OrlandoGuy

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  • Aug 13, 2024
  • #120
belloq87 said:
Some interesting points have been made over on Magic about the size of this area being depicted in the concept art.

It's apparently about 25% smaller than the Radiator Springs Racers footprint (just the showbuilding and outdoor sections) at California Adventure. And into that space is not just going an E-ticket and its queue, but also a B-ticket flat ride type thing, plus the new walking paths, and presumably a retail location of some kind.

Not only does this suggest a less impressive primary ride than some might be thinking (unless they get really creative with elevation changes and multiple planes of the ride path, which I guess could be possible based on the concept art), but it also leaves precious little room for any kind of significant aesthetic buffering/transitioning/atmosphere around the edges.

But that's just my interpretation of concept art that is intentionally vague in certain areas.
Click to expand...
My guess is this version won’t have a high speed section, which saves a ton of space. I think that’s why they made a point to talk about the elevation/terrain stuff, assuming that’s where the bulk of the “thrill” for this ride would come from (for better or worse).
 
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