There has been a positive reception worldwide to The Super Mario Bros. Movie, and Mr. Miyamoto (Nintendo Representative Director and Fellow), who served as co-producer of the movie also appreciates the response. I have heard that many are going as families, and that some people have already watched the movie multiple times. The movie is an opportunity for people of all ages, from small children to seniors, to come in contact with our IP, and not just those already familiar with Nintendo and Mario. As an example of our strategy of expanding the number of people who have access to Nintendo IP, this has yielded a great result. In terms of the impact on our business, in the short term, the revenues from the box office and secondary uses of the movie will be reported as sales in the current fiscal year (ending March 2024). But what is more important is that the movie inspires interest in Mario games and has a positive effect on sales of Nintendo Switch hardware and software over the medium to long term. In fact, we are already seeing a variety of positive effects. For example, sales are growing for Mario related merchandise, and there is a slight rise in activity for classic Mario titles that can be played through Nintendo Switch Online. In the long term, we think this will become a powerful touch point, turning people who have never really played games before into fans of Mario and Nintendo, and renewing the interest of people who used to play (on a Nintendo game platform) but are taking a break.