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Jurassic World: The Ride Construction Thread

  • Thread starter Thread starter Brian G.
  • Start date Start date May 10, 2018
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Viator

Viator

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  • Sep 9, 2018
  • #301
Yeah, as long as they aren't a hindrance, then I don't see the problem in screens, as long as they're used respectfully..
 
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Freak

Freak

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  • Sep 9, 2018
  • #302
Guys, let's remember: screens are here to stay in the theme park biz. They're a cost-effective and more practical way to enhance the story and the "realness" of the environment. UC realizes they can't just lazily have the screens be the entirety of the experience. They will most likely be used as story/FX enhancers from this point on.
 
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Mad Dog

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  • Sep 9, 2018
  • #303
Disney added a few screens to the AK Dinosaur ride when they redid it two years ago. They were a nice improvement over what was there previously.
 
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Teebin

Teebin

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  • Sep 9, 2018
  • #304
Mad Dog said:
Disney added a few screens to the AK Dinosaur ride when they redid it two years ago. They were a nice improvement over what was there previously.
Click to expand...

They did? To what parts? I just searched for a recent video and they all seemed to be the same ride.
 
OLSinFLA

OLSinFLA

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  • Sep 9, 2018
  • #305
Teebin said:
They did? To what parts? I just searched for a recent video and they all seemed to be the same ride.
Click to expand...
I know those things that used to jump overhead (never can remember names) are projections now instead of (busted) animatronics. The pyradactyl still doesnt move though
 
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Mad Dog

Mad Dog

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  • Sep 9, 2018
  • #306
Teebin said:
They did? To what parts? I just searched for a recent video and they all seemed to be the same ride.
Click to expand...
additions plus replacements for the dino's that didn't work anymore....It's a pretty dark ride so ride videos could have problems picking the screens up.
 
Magic-Man

Magic-Man

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  • Sep 9, 2018
  • #307
Freak said:
Guys, let's remember: screens are here to stay in the theme park biz. They're a cost-effective and more practical way to enhance the story and the "realness" of the environment. UC realizes they can't just lazily have the screens be the entirety of the experience. They will most likely be used as story/FX enhancers from this point on.
Click to expand...

^ This. Screens need to be used sparingly, like they are on rides such as Forbidden Journey.
 
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demoncarnotaur

demoncarnotaur

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  • Sep 9, 2018
  • #308
LintemuthStudios said:
^ This. Screens need to be used sparingly, like they are on rides such as Forbidden Journey.
Click to expand...
That's considered sparingly?

Eh. Not a fan.
 
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Ryan

Ryan

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  • Sep 9, 2018
  • #309
It'll be used as an enhancement for the indoor portion along with practical effects as a build up to a massive AA dino fight. The outdoors will be also all new dino AAs and effects, so... nothing to worry about.
 
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demoncarnotaur

demoncarnotaur

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  • Sep 9, 2018
  • #310
Don't get me wrong - I think screens and similar tech can be used to great effect.

I'm just not a fan of how Forbidden Journey and Kong use them. I think if they're used with multiple layers of depth, and perhaps 'hologram' tech, it could be really cool. Especially as smart set extension, collaborating with the practical AA's.

Watching the big Rex and Indominus AA's going in for one another should be fun.
 
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Viator

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  • Sep 9, 2018
  • #311
Going to be honest, the Carousel Domes for FJ, are innovative and minimal. They help transition the cars from one physical set-piece to another, and I honestly love how they use that, especially with how it incloses you from the outer confines of the environment (with aid of seating).

Jurassic World..is going to be a fun attraction to watch. For a myriad of reasons, some I somewhat expressed previously and some I can't disclose of now. But either way, this should be fun to see. :toast:
 
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Ryan

Ryan

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  • Sep 9, 2018
  • #312
Just for clarification: you will see CG dinos in this. Not for the majority, but they should show up at least a couple times.
 
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demoncarnotaur

demoncarnotaur

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  • Sep 9, 2018
  • #313
Ryan said:
Just for clarification: you will see CG dinos in this. Not for the majority, but they should show up at least a couple times.
Click to expand...

I definitely expect Blue to show up and help "guide" riders to safety.
 
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Pk3062

Pk3062

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  • Sep 9, 2018
  • #314
With seeing how the ride is shaping up, does anyone else think that Rex 1, the head, will be reskinned as an I-Rex? There has to be an encounter with the I-Rex before the final showdown and I think that it's highly plausible that they will do this...
 
Last edited: Sep 9, 2018
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k_peek_2000

k_peek_2000

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  • Sep 10, 2018
  • #315
Pk3062 said:
With seeing how the ride is shaping up, does anyone else think that Rex 1, the head, will be reskinned as an I-Rex? There has to be an encounter with the I-Rex before the final showdown and I think that it's highly plausible that they will do this...
Click to expand...

My guess is the is the T-Rex head will be replaced with I-Rex. Then for the drop we only see iRex, and just before it appears to attack the riders, the T-Rex pops out of the water fall. That's just my guess.
 
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Wesker69

Wesker69

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  • Sep 10, 2018
  • #316
Disneyhead said:
I am assuming projection mapping will be involved. If it works like the KFP show, it should be good.
Click to expand...
From what I was told, what you see done for Kung Fu Panda, as far as the projection mapping goes, is only a SMALL taste of what they've got planned for this JW revamp..

Freak said:
They're a cost-effective and more practical way to enhance the story and the "realness" of the environment. UC realizes they can't just lazily have the screens be the entirety of the experience.
Click to expand...
Realness? I don't consider a flat surface to be very "real" looking. And screens are even more unreliable than practical effects... If a practical effect goes down, it has a back-up effect (look at Mummy Orlando). When a screen goes down, well... there goes your entire ride. You honestly think Universal realizes they can't be lazy & rely on screens? Have we not paid attention to the recent rides/attractions to open at the park over the years? If you want GOOD screen integration, look no further than Disney Shanghai's POTC. "IF" JWRA can end up with that level of quality & immersiveness, it won't be an issue.

Lets not make excuses for the use of screens. Sure it can enhance a ride when executed properly, but there is way too much reliance on them to the point of laziness. Everyone gets all riled up over excessive cgi in movies instead of practical effects, theme park rides should be no different. Go back to the basics, then use cgi to enhance, or in this case- screens.
 
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Blaw923

Blaw923

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  • Sep 10, 2018
  • #317
I think the head trex should be replaced with an elevated screen scene of the trex and irex fighting, kind of like in Shanghai pirates when Jack and Davy Jones have the sword fight. Then they could use practical effects of the floor above you bending and pipes breaking and splashing down on us in the vehicle, i-beams snapping etc... my hopes at least, That head animatronic has to go!
 
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k_peek_2000

k_peek_2000

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  • Sep 10, 2018
  • #318
Wesker69 said:
Realness? I don't consider a flat surface to be very "real" looking.
Click to expand...

Depends on the quality of the animation and execution. Using a properly place screen with a "squinching" effect and photo realistic animation can look like as life-like as physical props, even on a 2D surface.
 
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Dylan Beck

Dylan Beck

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  • Sep 10, 2018
  • #319
Hey guys!
Check out this video I made to say goodbye to Jurassic Park - The Ride:
 
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Chris

Chris

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  • Sep 11, 2018
  • #320
While I believe that projection mapping is inevitable...I am looking forward to its execution.
 
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