Yes, the first two AAs look bonkers lol but the third looks much better imo
I think the ride length is good. Of course, rides could always be longer, but it didn’t feel too short to me. It was exactly as long as it felt it should.
The ride is very polished and the sheer amount of projections is truly insane. I couldn’t find a surface that wasnt projected on (except the floor, which actually felt like a missed opportunity but I understand why they didn’t, I guess). They were able to achieve some great moments of depths with their techniques, but I was never fooled into thinking it was more than projected flat surfaces (which wasn’t their goal, btw. So that’s not a negative imo)
I wish they had pushed the tech a bit more. It wasn’t necessarily the uncanny animation preview they showed at D23 BUT they do change the environment with projections more than once, so they did technically deliver. Also, the trackless vehicles felt a bit under utilized. I would’ve loved more “dancing” and exploring the spaces. And there was one part where a real motion base was clearly lacking.
those critiques aside, the ride is solid, it’ll be VERY popular, and it’s exactly what DHS needs: a tech-forward dark ride designed for families with young children and based on a classic IP. I was very impressed with some things, and a little underwhelmed by others, but it’s a lot of fun and I’m very happy we have it.