I don't think so really, I think their rationale is to just re-invent the meaning of console, and they do so by combing home and hand-held. The way I see it, Nintendo is focused on consoles, whereas Sony and Microsoft are focused on power. From the trailer, it also seems Nintendo really wants to continue embracing their idea of bringing people together, and hence I think the hand-held part evolved from that, rather than from the more traditional hand-held idea. Nintendo's comments on VR seem to suggest this as well, as they prefer the idea of people playing together in physical settings. The traditional idea of the hand-held is one in which the games is isolated from other people, with Switch however, people can play the same hand-held together. I also don't think the NES Classic release was just a random thing, I think it was a well planned incentive, to go back to their roots so to speak. As for 3rd party support, as long as the power is adequate and the operating system etc. is easy enough to code for, then there should be no problems. PC games usually have graphics settings so that people can adjust for lesser hardware, so the whole thing of absolute power is a must, really is not true. What I think they should do though is start including a second controller. That is something I really miss. When I bought my NES, it came with two controllers, nowadays you always just get one because playing together (cough multiplayer) has become so outdated, that it is always just a single controller. I definitely hope there will be more Japanese RPGs etc., especially with Atlus aboard. If there is one thing I also really wish would happen: a new double dragon game! In an y case, one thing is for sure: the full reveal can't come soon enough