I can understand the issue with having to turn your head away from the screen if you're a gunner or engineer, since let's face it with any simulator, you want to see what's going on.
It's a screen attraction, but they don't want you looking at the screen for your role.
An speaking of roles, if both gunner and engineer are pretty much "Push the button when it lights up to do the thing!", then that's a big problem as Mission: Space shouldn't be a template for any interactive attraction.
By all accounts the piloting sounds fun, but they should've also made the other two roles engaging as well so it's no biggie if you don't get pilot.