I don’t see the difference.
I don’t really see screen rides recently as a quality addition and most of the screen based rides have been awful, even Disney going back to update Soarin’ made it worse than it what it once was. The only exception is Flight of Passage but because of the way it was built and the problems it has, capacity has taken a hit.
Unless I’m missing the great rides that have been added recently but also have the high capacity that the older riders have.
Like I said, modern rides don’t seem to tick all the boxes for capacity, length, quality and fun.
Capacity doesn’t really bother me anyway. Enough rides are getting built now to balance out the crowds.
To get back on topic, I think Rise is still going to deliver on most of the promises. Capacity and downtime sounds like it’s going to be an issue and the lack of magic hours, suggests that the ride needs more work and Disney are adopting a similar strategy used for getting Hagrid’s to where it needs to be.
@rhino4evr For all the inevitable comparisons that are coming between Rise and no doubt Hagrid’s. They’re a pointless comparison, they’re two completely different experiences it’s apples to oranges. What’s best will probably be down to personal preference. This is the two biggest and best theme park companies playing their A game.