Steptwice
Premium Member
- Jun 6, 2016
- 197
- 314
TBH Sometimes I wonder that since Screen tech wasnt fully developed at certain points in the 90s, that it forced Creative to put more thought, practicality, and reliability into everything they built. Which I feel shows why these old attractions still stand up. Seems things were built to be more efficient back in the day, than they do nowSure, but do you know of any existing shooting rides that are better? In your opinion, what could they do to make a superior shooting ride (besides maybe some newer animatronics)? I don't really know how they could improve the level of interactivity with our current level of tech short of replacing things with screens. I also have difficulty conceiving of IPs that are better suited to the concept, besides maybe Ghostbusters (which isn't much more relevant than MIB these days).