also here's some scp haunted house i made
SCP - containment breach
facility - as guests enter into the soundstage they are blasted with hot heat as they enter into what seems to be a desert, on the grounds are multiple no trespassing signs, as guests pass a razor wire gate they see a large building in the distance as they enter inside of it.
Lobby/106 room - guests enter into the lobby, tons of blood and bodies are all over the room.as they’re looking around a guard will come out and say “ THE SITE IS EXPERIENCING MULTIPLE CONTAINMENT BREACHES, FULL SITE LOCKDOWN INITIATED, WE GOTTA GET THE CIVILIANS OUT! “ as he says it 106 comes out behind him and drags him through a wall [the wall will have a hole in it so the actor can go through”.
scp 682 containment chamber - as guests enter into the room they see a scientist getting eaten by a 10 ft reptilian creature. he begs for help as blood is sprayed onto the guests, as guests exit the room the creature will come out again through a hole in the wall.
scp 610 containment chamber - when guests enter into the room they are hit by the smell of rotting flesh, they can see multiple infected on a dining room table, each ones has multiple limbs growing out of itś body, some are real and some are fake.
Scp 3199 containment chamber - they enter into what seems to be a cryo storage area, multiple of the tanks have half chimp half chicken hybrids floating. But one tank seems to be broken. When guests think they’re gonna get scared by a escaped hybrid, one of them wakes up and bangs on the glass.
Scp 1048/hallway - guests enter into a small painted white hallway. Multiple foundation posters are hung up on the walls with some having claws marks and stuffing on them. Suddenly one of the posters drops down as a teddy bear covered in ears [ hand puppet ] jumps out and swipes at guests.
Scp 1981 - in this room the walls are becoming static [projection]. In front of the static is ronald reagan [ dummy] giving a speech with multiple cuts and bruises on him. Some cuts actually spray blood [ water] at guests. As they are distracted a strange black hooded figure will come behind guests and whisper “i see you” before scaring them into the next room.
Scp 093 - when guests enter into this room it will flash red before it is revealed there are in the middle of a crop field. they look on the left and right and see multiple tall legless humanoids wandering the land [ projection]. This room won’t have any jump scares. Just a eerie feel.
Scp 231 containment chamber - guests enter into what seems to be a asylum cell. On the bed is a young woman restrained as she screams for help. Again this room would not have any scare’s. Just errienes
Scp 1678 - guests enter into now what seems to be a alleway. The ‘entrance audio ‘ for scp 1678 will play. On the wall is a steel vending machine with strange food items inside. Out of nowhere a bobby will pop out and swing a stick at guests.
scp 096 containment chamber - when guests enter into the room it will be covered in blood, guests notice a 6 ft creature on the floor crying, once they exit the room the creature will come out through a break away wall screaming at guests.
Scp 2030 - in here guests find themselves in what seems to be a small talk show like theater [ basically the afv theater]. As you walk by the guests watching some will jump out. One has tons of head growing on his neck, another is entirely skinless, and another has a ruptured stomach with pigeons feeding on the guts.
Scp 939/rec room - guests now find themselves in a destroyed rec room. For example a vending machine is pushed against the door for a barricade, multiple bullet holes are on the walls and ceiling, etc etc. guests will hear a voice pleading for help, suddenly a [animatronic] large red creature lunges underneath a table as guests run out.
Scp 082 containment chamber - guests now enter into a padded cell with a king size bed, sink, toilet, and a large dining table. On on of the chairs is a man [dummy]. Out of nowhere a 6 ft 10 giant comes out from a breakaway wall and rips the man's head off and starts to devour it.
Scp 953/surveillance room - guests now enter to the surveillance room. Most of the monitors show the carnage going around the facility. On the control panel lies a body being devoured by a half human half fox creature. She rips out the kidney out of the body and sprays [water] blood at guests.
scp 973 - guests are now in the middle of a highway. as they walk around a police siren is heard as red and blue lights are seen. suddenly out of the dark a demonic policeman shoots guests with a pistol [air].
Scp 2852 blue level event - guests now are transported to a church. In the middle of the church is the bride and groom bleeding from the mouth. In the altars are many teethless people scaring guests. Not just that but cousin johnny pops out with a ear piercing buzz as many locus crawl around his face [makeup].
Scp 1471 - guests enter into a pitch black room only illuminated by strobe lights. These strobe lights are timed to a camera flash. In the room is a strange grotesque creature, each flash lets him get closer to the guests until he scares them.
Scp 009 - guests now enter through a cave covered with red ice. On the ground is what seems to be at first a body impaled by red ice. Turns out the ice was growing out of him. As guests are distracted a man with spiky red ice growing on his throat scares guests as he gurgles in pain.
Scp 015/transition hallway - guests are transported in the middle to what seems to be a factory, multiple pipes here and there will burst open spraying water at guests.
Scp 002 - guests are now in a room covered in flesh. The furniture in the room are also made out of skin, bone, teeth, and hair. Like 093 and 231 this is just for errinies.
Scp 432/transition hallway - guests are now in a blank hallway. Since they let their guard down in the last two room they won’t expect a scare. So when the guests are calm all of a sudden a tall minotaur like creature will jump out from a break away wall and scare guests to the final room.
scp 173 containment chamber - when guests enter into the room the lights will flicker, they notice a statue [ actor ] staring at guests, the lights cut off then strobe lights go on as the statue rushes towards them as guests exit the maze.