- Feb 15, 2012
- 17,171
- 47,164
i think there is a photo somewhere, i think it slides sideways onto the walkway. So the person entering can just sit down like in a chair then it slides back into the vehicle. I thinks that how it works
Yup
i think there is a photo somewhere, i think it slides sideways onto the walkway. So the person entering can just sit down like in a chair then it slides back into the vehicle. I thinks that how it works
I think they got Everest-edBased on POVs of the ride over the last month, the fog effects at both the Skrewt AA in the hut and the Skrewt after the drop-track haven't been working at all. I hope these haven't been dropped from the ride. They really added an extra element of fun.
I hope not. But this is exactly why I try to always ride new things when they first open.I think they got Everest-ed
Smoke/Steam with sensors normally doesn't end up going well (See HE/Gringotts for another example)I hope not. But this is exactly why I try to always ride new things when they first open.
I hope this isn't true. It seems to me like it may just be a temporary impact from ramping up capacity and trying to get the timing right. I can't imagine the smoke at the skrewt would have any negative impact on sensors given the placement isn't by a major track-switch or block section. Speaking of timing, Hagrid's two lines of audio after the drop-track have been crammed together so they happen right after each other. "Best be getting out of here before you get blasted...... NOW, hit those purple buttons," has become "Best be getting you out of here before you get blasted now hit those purple buttons." It sounds strange now.Smoke/Steam with sensors normally doesn't end up going well (See HE/Gringotts for another example)
I hope this isn't true. It seems to me like it may just be a temporary impact from ramping up capacity and trying to get the timing right. I can't imagine the smoke at the skrewt would have any negative impact on sensors given the placement isn't by a major track-switch or block section. Speaking of timing, Hagrid's two lines of audio after the drop-track have been crammed together so they happen right after each other. "Best be getting out of here before you get blasted...... NOW, hit those purple buttons," has become "Best be getting you out of here before you get blasted now hit those purple buttons." It sounds strange now.
I didn’t notice that on my last trip. I think you might be interpolating a lot from a very small subset of data (aka YouTube videos).
All I want from 2020 is a night ride on Hagrid's. Hope operations are much stronger come April
No just want it open later. Thats all. I rode twice the weekend I was there and had no issues but obviously it hasn't been open super late consistently yet.I rode seven times my last trip, this isn’t some impossible task.
I seem to recall your first ride, long ago, you rated it something like 7 out of 10 (unless my memory is off a bit). After more than 7 times now, has your rating, or opinion, changed from that first ride?I rode seven times my last trip, this isn’t some impossible task.
I seem to recall your first ride, long ago, you rated it something like 7 out of 10 (unless my memory is off a bit). After more than 7 times now, has your rating, or opinion, changed from that first ride?
Thanks :thumbsup: So, it seems it's gotten better with re rides (the first time you said you had a pretty long wait so that sometimes figures in the calculation)....which is a great sign. Yea, before it seemed you liked it a lot, but didn't have it rated as the best st UO.Did I rate it that? I forget.
It’s personally my favorite ride at the resort now, with it pushing up my general and Orlando list too.
Smoke/Steam with sensors normally doesn't end up going well (See HE/Gringotts for another example)
Thanks to IAAPA, Intamin has what is probably one of the best looks at the Hagrid vehicle to date.