belloq87
Platinum Member
I'll try to explain my thinking (with the acknowledgment that many here don't see or prioritize things the way I do, so this is purely my perspective):I don't get this line of thinking... because we're still getting Super Nintendo World, we're still getting a kid's area that the park needs (and fixes a different weakness). There are still areas left to expand and/or replace - including this area. There is no "period" at the end of this project.
- I think about Universal's theme parks as distinct, separate experiences. It's great that the resort is still getting SNW (and an entirely new theme park). That does not inherently address what I perceive to be the weaknesses specifically at Universal Studios Florida.
- The weaknesses I perceive at USF include an attraction line-up that is far too heavily tilted in favor of screens and simulator-y experiences. SNW, had it been added to USF, would have included three significant attractions of a primarily physical variety (we can argue about whether the AR aspect of Mario Kart counts as more "screens," but a person can ride that attraction without the AR if they choose, in which case they'll mostly be experiencing a pretty traditional dark ride) by this year or next year, which would have started to rebalance the offerings.
- Of course there's no "period," and there are still plenty of areas at USF that Universal could decide to address at some indefinite point in the future. But again, SNW would have netted the park 2-3 new rides (depending on how much of an upgrade one would see Yoshi being over Woody) in a single project that would already be on the verge of opening if it had happened. DreamWorks isn't closing the door on anything, but it is pushing things further off into the future.
- I don't think DreamWorks is going to be "bad," or is a terrible, head-scratching decision. As others here so often point out, it's "not for me." That's fine.
- Yes, I understand they're building a new theme park during all of this. I'm glad they are.