Now that I had the chance to analyze the layout a little more, here are my thoughts until somebody uploads a No Limits virtual POV:
The layout looks really good! Apparently it’s just a little shorter in tracklength than VelociCoaster, but my critique still holds that I think it’s just a tad bit short. With the hill they have to work with, I don’t think it would’ve killed them to make just a couple hundred more feet of airtime hill or inversion. Also kinda disappointed they cut the C-spike, but I can understand why. At least we can enjoy that element on Full Throttle at SFMM, just without the spinning.
Other than that, layout looks great and I’m excited for this! I’m really happy they included that stall toward the end of the ride as that’s a really fun element! I hope we actually rotate on that inversion as that would be WILD. It would stand out from what SFMM has to offer. I’m also pleasantly surprised that there will be some top hat-ish element of some sort on the ride.