(Cont. sorry hit my word limit)
Crowds:
Back in 2001 when I started going (much to my ignorance)...the event was not attended in the same way it is now. Sure it was well attended, of course, it wouldn’t have continued if it wasn’t, but it was nowhere near what it is now. They weren’t lying when they said “we are using every single inch of Studios for the event this year”. That’s not some creative decision, that’s a necessary ops decision. I mean, the day product doesn’t even do that.
Crowds are a big discussion in the various Disney and Universal discussions right now. They have their pluses and minuses. When Thanos discussed the universe being “perfectly balanced” I believe he was talking about theme park crowds.
A park that is under crowded feels dead, a park that is overcrowded feels uncomfortable.
I think back in the 90s HHN fell into that just right category and this continued for a while. However, an under crowded horror event can get away with that feeling a lot better than the day product can. If you went to HHN on a dead night back in the day it was a truly frightening and intimate horror experience that is just not possible anymore. Perhaps the day after the hurricane would be about as close as you could get (ironically happening this year).
What was possible with smaller crowds (pulsing, empty walkways allowing scareactors to ambush you, not seeing a scareactor reset in front of you) is just not possible anymore. For some, these are necessary things for them to have a good evening at a horror event, I get it.
But I can’t complain about Universal being successful. It’s what we want, truthfully.
Side note (last one I promise): There were some scary times in Universal’s history where we weren’t sure how the parks were going to move forward. 2008/09 were particularly bad years. 2020 was also one in recent memories. So trust me, you want crowds, you want high attendance. You want a busy HHN.
In conclusion, the event is popular, and with that popularity comes some things that must change along with it. Which leads me to my next “thing that changed”.
Scare Tactics:
As I turned the corner in the Run house, winding through a maze of chainlink fence and corrugated metal, I thought I was alone in the scene. I saw some people ahead of me, and being clever I thought I would keep my eyes on them to see where the next scare was coming from. What I didn’t realize is there was an opening right next to me with a scareactor ready to run a pipe across the piece of corrugated metal that hid him. As he brushed against it and toward me, I yelped and flung myself against some chain link fence…luckily it held me…The scareactor proceed to follow me through two more scenes before heading back to his spot to traumatize another youngling
Well joke’s on him, I had a blast and went right back through
As I came back around to his spot I heard a “I thought I got rid of you boy”...but…he wasn’t in his spot. Where was he?? Oh…on the ground crouched down and ready to pounce. As he did and I ran a good distance without running into a single person I was then bombarded by a chainsaw wielding maniac I had forgotten about. He went for my feet and I jumped so high I felt like I almost hit the top of the Earthquake queue building roof.
I went through the house eight more times that night…and some of the fondest memories I have at a horror event happened that night. The scareactors taunting me and remembering what I looked like. The simple, yet effective chain link labyrinth…The house felt out of control, every time was different, and I would never experience anything like it again.
I tell this story because this is what HHN was for a long time. This kind of thing was possible on certain nights and the tactics were very very different back in the day. Remember before when I discussed the haphazard nature of the event? That’s all summed up in my experience in Run. Juxtapose that to when I went through another version of Run in 2006 (you can imagine my excitement) and I was met with detailed sets, timed triggers, and a conga line that inched forward allowing us to see the same scare happen at least three times due to some overzealous actors that got a little trigger happy (or pedal, rather)....you can imagine my disappointment.
The event used to be primitive in its scare tactics. Using power tools, smacking hands again the wall, hitting things to make noise. That was how they used to get you. Sure they had triggers, but they weren’t the emphasis.
Fast forward to today, and the event is a highly detailed, highly programmed, highly time sensitive event. You could, in theory, pass through a house and miss the majority of scenes because you caught a cast change or just missed the “reset”. This used to not be possible back in the day. Scareactors would go after you regardless and if they were changing casts, sometimes you would get two coming at you where there was only one previously.
The event really isn’t concerned with scaring every single person like they used to be, rather, they are concerned with consistency of show. This is not a knock on anyone, it’s just a different philosophy.
I will be the first to tell you, when modern HHN fires on all cylinders, they snap harder than back in the day. Seeds, Scarecrow, Graveyard, etc hit harder than any of the classics. Buuut sometimes those type of experiences can feel rare.
Specifically this year it seemed like they hit a new height of trying to create an experience and not necessarily “scare” you.
In summary, HHN has moved away from the practical and more towards the programmed. I think that may be why Descendants was my favorite this year. It had the DNA of an old school HHN house. Practical scares, gritty, dark, with some nice sets. Yet, still aggressive when it wants to be. Crowds do help to cut down aggression a bit. It’s hard to get in someone’s face when that someone is being pushed through so quickly and when you are told to stay on your mark and no deviation from said mark. I mean, scareactors always had boo holes at HHN, but sometimes back in the day they felt like more “suggestions” than anything else lol.
Which leads me to the last change
Consistency and Capacity:
I heard it said by a haunt creator that the best way to scare someone is to break your own rules. HHN feels like it has backed itself into the proverbial corner in this aspect. It’s highly polished, highly attended, and highly consistent.
So much so that when they announce an IP these days you kind of already know what it’s going to sound like, look like, how they’re going to do the scares.
Yes, HHN is highly predictable
This is typically not something you want a horror event to be. There are exceptions of course, often yearly, but for the most part we know where the scares are coming from. We know how they do them. We know in a big room that there is a pedal and a strobe light waiting to go off…sometimes we’ve already seen it happen before we got in the room…We just know.
I’m not sure what the solution is here, but HHN used to be a bit unpredictable in its execution.
Imagine as a kid turning the corner and seeing Toon Lagoon covered in soap, and then creepy characters come jumping out. Unexpected to say the least. This would never be possible today.
To some degree I feel like I’ve experienced the same event for the last 5 years (oh yes, whatever is going on is a new phenomenon, whatever “it” is). It feels very plug and play at this point. Part of that again is because of how big the event is. It’s hard to change things up and surprise people when you’re strapped for space and every inch of the park needs to be used for foot traffic. It’s hard to be creative when you don’t have room.
The surprises back in the day are also a product of an event learning what worked and what didn’t. Today, they know, down to a T…and yet, it feels like they know a little too well. To the point that it’s a little unsurprising.
So, I think the answer to your question lies within your question. What is the difference between Old and New HHN? Well, one was an ever changing event that was morphing and growing through corporate turmoil and a resort finding its footing…The event now is a well established brand in a resort that’s healthier than its ever been.
Personally I will take a more healthy resort, a full event, and a bend towards more “by the numbers” than the way things were…Although the way things were are lasting memories that I look on fondly.