I’ve made this argument numerous times: it’s not about the medium, it’s about the experience. When there are complaints about “too many screens,” or “too many coasters,” those are generalized complaints about similar ride experiences. The “screenz” arguments was never about screens as a narrative delivery medium (people don’t really complain about the use of screens in Transformers, Gringotts, or Bourne), the complaints are about too many rides where the guests basically do nothing more than just sit in a bouncing seat while watching a movie. The “screenz” argument is actually about static simulators.
Fallon
Simpsons
Shrek
Minions
80% of F&F
All those attractions have nothing more physical than a bouncing seat and nothing more to watch than a chase/escape. They’re passive simulators in a park full of passive simulators. Concerns about another Spider-man/Transformers at EU or another robo-coaster being too similar to existing experiences are great examples of what the screenz argument ACTUALLY is… people just never bothered looking past the short-hand.
Villain-Con is not a passive/static simulator. It’s not a simulator at all. Neither is the Potter VR ride (it’s an interactive simulator, which is closer to Smuggler’s Run than anything at Uni currently). They’ll be fine.