I definitely worry Rise is going to use too many screens. This definitely won't be good for the land when the only other ride is a video game that gives you very little actual control.
Sill to this day, The Amazing Adventures of Spider-Man is the greatest screen attraction ever built. Nothing built since then has come close to using screens as well as that ride does. Kong, Gringotts and Fast and Furious all use screens poorly. Gringotts fails at using screens since it basically stops your movement completely so you can watch some lame movie play out on the screen, then you move on to the next screen to watch another movie. I'm really hoping that Rise is nothing like that.
For pure motion simulators, I think the best three ever built are Back to the Future, Star Tours 1.0, and Soarin' Over California. Part of what makes those so convincing is that the screens are either showing models and practical effects like in BTTF and Star Tours, or in the case of Soarin', it was showing real locations. For Simpsons, Star Tours 2.0, and Smuggler's Run, everything is CGI which doesn't help sell the illusion and just makes everything seem more fake. All the CGI stuff in Soarin' Around the World totally takes me out of the experience and makes that version not work at all for me.
Of course, Spider-Man and Forbidden Journey use CGI, however, since they also have practical sets and effects that helps make those CGI scenes more convincing.