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Star Wars: Galaxy's Edge (Disney's Hollywood Studios)

  • Thread starter Thread starter Brian G.
  • Start date Start date Aug 15, 2015
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Scott W.

Scott W.

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  • Oct 4, 2016
  • #981
Next Big Thing said:
Multiple people over at Magic have said they haven't heard anything about it being a hybrid type ride. Not saying MC is wrong, but they may have described it a bit wonky.

The way I'm reading into it is the "walk-through" portion is an extremely immersive queue. And then of course the ride.
Click to expand...

Something like Gringotts?
 
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belloq87

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  • Oct 4, 2016
  • #982
captainmoch said:
Eh, I really don't like the idea of a ride/walk-through hybrid. I want the land's premiere ride to be an actual through and through ride. Save the immersive walk-through stuff for the queue.
Click to expand...

That's valid. It just sounds out-of-the-box in a way that I think could be interesting as long as the experience doesn't feel like one giant queue instead of a ride. If it were to end up being a traditional ride experience (with the numerous AAs and detailed sets), I'll be quite happy.
 
Disneyhead

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  • Oct 4, 2016
  • #983
150 AAs. Average of 37 working at a time.

And the pacing sounds...interesting.
 
Scott W.

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  • Oct 4, 2016
  • #984
Disneyhead said:
150 AAs. Average of 37 working at a time.

And the pacing sounds...interesting.
Click to expand...

If there's ever going to be that many AAs in one ride, surely Stormtroopers have to be the easiest and cheapest to make.
 
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GadgetGuru

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  • Oct 4, 2016
  • #985
The load/unload concepts sounds really cool. Like, game changing cool. But, there's so many logistical questions. What happens to stragglers that stick around in the middle of the ride? What happens if you get bored in the middle of the ride?

Disney always seemed to love the idea of taking a ride to enter a land (think if Hogsmeade was only accessible by Hogwarts Express). I could see that description being some kind of poor description for some kind of ride that lets you enter the land if you didn't want to enter through the main entrance. Maybe?
 
quinnmac000

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  • Oct 4, 2016
  • #986
GadgetGuru said:
The load/unload concepts sounds really cool. Like, game changing cool. But, there's so many logistical questions. What happens to stragglers that stick around in the middle of the ride? What happens if you get bored in the middle of the ride?

Disney always seemed to love the idea of taking a ride to enter a land (think if Hogsmeade was only accessible by Hogwarts Express). I could see that description being some kind of poor description for some kind of ride that lets you enter the land if you didn't want to enter through the main entrance. Maybe?
Click to expand...

Its horrible because by having multiple tracks and Rides inside one ride if one break downs you get back up and now people are backed up all the way up front. We saw how backed up rides get when opening now factor a breakdown on multiple different levels, people will be so angry.
 
Parkscope Joe

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  • Oct 4, 2016
  • #987
quinnmac000 said:
Its horrible because by having multiple tracks and Rides inside one ride if one break downs you get back up and now people are backed up all the way up front. We saw how backed up rides get when opening now factor a breakdown on multiple different levels, people will be so angry.
Click to expand...

This is an operational nightmare not seen since the original incarnation of the Disney-MGM Studios Backlot Tour.
 
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Scott W.

Scott W.

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  • Oct 4, 2016
  • #988
GadgetGuru said:
The load/unload concepts sounds really cool. Like, game changing cool. But, there's so many logistical questions. What happens to stragglers that stick around in the middle of the ride? What happens if you get bored in the middle of the ride?

Disney always seemed to love the idea of taking a ride to enter a land (think if Hogsmeade was only accessible by Hogwarts Express). I could see that description being some kind of poor description for some kind of ride that lets you enter the land if you didn't want to enter through the main entrance. Maybe?
Click to expand...

It kind of sounds a bit like Nemesis Sub Terra.


 
Nico

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  • Oct 4, 2016
  • #989
GadgetGuru said:
The load/unload concepts sounds really cool. Like, game changing cool. But, there's so many logistical questions. What happens to stragglers that stick around in the middle of the ride? What happens if you get bored in the middle of the ride?
Click to expand...

What happens if you have a disability?
 
Teebin

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  • Oct 4, 2016
  • #990
Surfster said:
What happens if you have a disability?
Click to expand...

It would be an expensive horror show, even if they could pull off a FJ kind of swap.
 
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DoubleJ

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  • Oct 4, 2016
  • #991
GadgetGuru said:
The load/unload concepts sounds really cool. Like, game changing cool. But, there's so many logistical questions. What happens to stragglers that stick around in the middle of the ride?
Click to expand...
There'd probably be Cast Members at each unload/load point to make sure that doesn't happen. Also, in case a group gets held up at one of the points, a CM could probably direct the trackless system to skip that point for incoming RVs.
 
Last edited: Oct 4, 2016
Viator

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  • Oct 4, 2016
  • #992
I'll bring up opinions on a few things from the article

WDI wants to leapfrog the competition at Universal Studios by creating an immersive Star Wars environment that is more akin to Renaissance Faire cosplay than a theme park land. Shops and dining would be hyper-themed and operated like elaborate dinner theaters and living history museums.
Click to expand...

This. This is what I would be hoping for when it comes to SWL in terms of immersion. It'd be the most logical way to upstage Diagon in it's environment, characters and what not; as I would be all in for it (even as I don't go to Reniassance Faire's, I know a lot of attention is taken into there).

In the case of the Millennium Falcon ride, code-named Big Bird at WDI, the experience would involve moving between multiple pre-show theaters setting up the plot and what tasks you must complete once you board the Falcon and launch into space. And if you fail at your assigned tasks, a happy ending is not a guarantee.
Click to expand...

While yes, it'd piss off all the angry parents due to their child not getting the happy ending, I find this to be more game-changing in interactivity than anything of Alcatraz. It gives a huge amount of not only interactivity in the Falcon, but also gives people responsibility and that ultimate sense of having your own adventure. That, is why this is more exciting to me than Alcatraz and I hope that I'm not the only one.

case of the Stormtrooper Battle Escape ride, code-named Alcatraz, WDI wants you to rush to your wireless and trackless vehicle and board and then disembark and re-board the vehicles on different levels of the massive ride building several times during the course of a long experience, all while under attack by Stormtroopers. The pit currently being dug deep into the ground on the Alcatraz site is required for the elevator mechanism that will make the multi-level ride possible. Imagine riding Pirates of the Caribbean, but getting off your boat in the caverns to explore the skeletal remains, getting back in your boat quickly when you hear Barbosa attacking the fort, sailing along until you get out of your boat a second time in the auction scene to interact with the panicky townsfolk for a while, then re-board your boat quickly when the fire breaks out to escape by sailing through the rides finale’. As an additional point of reference, Disneyland’s Pirates has 75 animatronic figures, but Alcatraz will have over 150 animatronic Stormtroopers alone, plus additional animatronic Star Wars characters from the tiny to the gargantuan. With Star Wars, WDI wants to blow your mind when it comes to what you think a Disneyland ride can do and how you interact with it. And they’ve already begun to use that same criteria in planning DCA’s upcoming new Marvel rides and park expansion.
Click to expand...

There are some things I think are true and false.

Trackless? I can see that. Multi-Floored Trackless? That'd be game-changing in a way, and would give more possibilities for future attractions to come. 150+ AA's? No. I can't see that many AA's for the attraction, in-fact; I expect to see a lot of the attraction much like POTCShanghai in a sense.

Getting off your vehicle and walking around environments? That, would be a literal nightmare in capacity and would be a waste of space that could go in more for the trackless technology to shine. I can't see that being possible, not at all.

Overall, 2/3'rds of the rumor I like but the Alcatraz is one I am not a fan of. I hope those are false in my opinion on the Alcatraz, I really do..
 
DoubleJ

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  • Oct 4, 2016
  • #993
Surfster said:
What happens if you have a disability?
Click to expand...
I'm sure all of the load/unload deals would be optional for those with a disability or otherwise don't want to load/unload each time.
 
quinnmac000

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  • Oct 4, 2016
  • #994
I'm skeptical of these plans as it revealed quite a lot of detail for a land not coming out in 4 years....you don't supply your competition information that can be utilized to "trump" you later on especially with Universal still in development for a third park and Nintendo land.

I do believe that the land with over detailed and overloaded with waster eggs as Star Wars fan would have Disney's head but I think the Falcon is probably accurate...however I think the the lack of assured happy ending is going to tick people off as people like to troll and I can see people throwing the ride and purposely failing which in turn will get people angry. People are immature lets face it. Not a good idea for a theme park.

Back to Alcatraz, it made me think of something else as if I am reading this right from the example; they stay with the same ride vehicle the entire ride and get told by sensory data such as noises and fire to get back to their vehicle. The key to immersion is paying attention to cues to get back in your vehicle or because they want to take pictures etc. We are in the age of phones and where people lack awareness to surroundings around them. Essentially people's RV will have to leave without them if they aren't paying attention and if they had bags etc...they gonna get mad.
 
Parkscope Joe

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  • Oct 4, 2016
  • #995
The problem with going "Ren Fair" is how can this model be supported, with the unions, at the pay grade Disney is at right now? Lets copy this to WDW too, how can it be supported by CP turn around? This and several other things sound like dream wish list items, not actual, enactable concepts.
 
Mike S

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  • Oct 5, 2016
  • #996
amityboattours said:
That all sounds so flippin' exhausting.
Click to expand...
It has been cleared up by a trusted poster on Magic.
GiveMeTheMusic said:
@BrianLo and @marni1971 were, as usual, correct. Think a very elaborate queue with multiple parts and pre-show experiences, some that involve motion but are not on the actual ride vehicle, culminating in the ride itself. You won't be disembarking the ride vehicle and then getting back on.
Click to expand...
 
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quinnmac000

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  • Oct 5, 2016
  • #997
Mike S said:
It has been cleared up by a trusted poster on Magic.
Click to expand...

So Star Wars version of Gringotts...cool.
 
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Mike S

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  • Oct 5, 2016
  • #998
quinnmac000 said:
So Star Wars version of Gringotts...cool.
Click to expand...
With a better payoff at the end from the sounds of it.
 
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Dan B

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  • Oct 12, 2016
  • #999
Quick search and a couple of the latest Demolition updates I could find, again never much info for me to pull from what I can see but maybe some regular attendees will know if anything significant shows in any of the following photos and video.

Plenty more photos in the website link below, a couple photos below in general from the article:

Disney's Hollywood Studios Makeover: Toy Story Land and Star Wars Land progress | The Disney Blog

dhs-streets-rubble-3.jpg

dhs-streets-rubble-1.jpg


Also an update video from WDW news today:

Website text:

'This week, with Hurricane Matthew coming through, some of the tarps and such that would regularly obstruct the views through the walls and fences surrounding the Star Wars and Toy Story Land construction at Disney’s Hollywood Studios were temporarily removed. With those coverings gone, we got a nice clear view of exactly what is going on in the former Backlot area of the park, and we share that with you now in our latest video update of the ongoing expansion:

Website link:

VIDEO: Get An Unobscured Look at Star Wars & Toy Story Land Construction in Our Latest Expansion Update - WDW News TodayWDW News Today

Their YouTube video:

 
Last edited: Oct 12, 2016
Dan B

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  • Oct 13, 2016
  • #1,000
A couple of pictures from MickeyXtreme, twitter post below and large pictures embedded, enjoy:



CubcOPlWIAAdP5_.jpg:large

CubcTOYW8AAHJpl.jpg:large

CubcZiaWYAAKbwE.jpg:large
 
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