Okay and if they had made a ride that went faster but just had you racing each other, people would then complain that it's not like the game because they weren't able to shoot shells at other racers.
Honestly, just pure racing with the power-ups just being represented as special effects on the ride would had actually been more close to Mario Kart than spamming shells. The ride actually already does this, as besides the shells, all the other power-ups are used as special effects throughout.
What the ride currently is at the moment is almost nothing like Mario Kart (though I do love the premise and wish they went further with it).
50cc is slow, but its not THAT slow.
Honestly though, I still stand my ground (even after riding it a couple of times) that Mario Kart as an IP was a conceptually flawed pick for the E-ticket dark ride. Yes, Mario Kart was the very first thing people thought of when the Nintendo and Universal collaboration was announced waaay back in 2015. But I just dont think it works on a conceptual level in its current form.
Technical marvel? Holy moly YES.
But was it a right choice for Mario Kart?
...
I've never felt so conflicted on a ride before. This tech is amazing, but it would have worked sooooooooooo much better for a Luigi's Mansion dark ride.
Like they
HAVE to revist this tech with Luigi's Mansion. You just cant pass up an opportunity like that. It was tailored made for it.
Everyone gets a vaccum and help Luigi suck up some ghosts and rescue Mario from King Boo.
You could give the AR goggles a canonical reason as to why they exist. Theyd be ghost goggles invented by E.Gad, which allow you to see the ghosts as they interact with physical props. Luigi would be represented via physical animatronics and screens.