As if by design, an iPhone struck a guest from above this week. These are a necessary evil.
You make some good points. This would be a good compromise between having absolutely no safeguards and the over the top reaction of metal detectors on individual rides. Entrance metal detectors should be enough of a safeguard against most dangerous weapon like instruments. But keep in mind, you can have all the physical safeguards available, but it generally won't stop someone whose intent is to hurt people. Terrorists, escape plots in prisons, and the like are generally stopped by intelligence gathering and informers, not security measures. Security measures are vastly overrated as methods to stop events from happening. That said, this is a theme park, not the Pentagon or a prison or a police state. These everywhere metal detectors are of the same mindset that the harassing of park photographers was a couple of years ago. It's overkill by an overzealous internal park security apparatus. Orlando Guy's recommendations have so much more common sense and they aren't intrusive to the guests who make this all possible by spending their money. I'm generally a very pro Universal person, but definitely not on their handling of these issues and the water bottle travesty.Bins AT the ride stations for storing personal belongings would go a longggg way in reducing liability and the need for extreme safety measures. People don't bring their pocket knives and cell phones on rides because they want them to fall out and hit people, they do it because the lockers are a hassle and (with cell phones) it's tough waiting in line with nothing to do. If Universal had bins at the exit of each roller coaster (think Busch Gardens/SeaWorld and Six Flags) then you solve this problem. It's how every other park does it and gets away with not having metal detectors at each ride entrance. I know this idea is tough to execute on Dragons and to some extent Rockit but it's better than the metal detector solution which is just embarassingly shoddy.
The BIG problem with station bins is that they absolutely kill efficiency. You can pretty much kiss Hulk's great hourly numbers goodbye if you put bins in the station, which is the only coaster where they would actually work. Rockit would have to go to a stationary station design for them to work, and they just won't work at Dragons with the separate load/unload stations.
The inefficiency is much worse at the station with bins as opposed to at the line entrance with metal detectors. You see something similar at Disney with the FP+ touch points. The FP+ entrance line looks ridiculous, but as soon as you're past the touch points there's barely anyone in front of you. An early inefficiency allows the opportunity for the crowd and crew to catch up. That same level of inefficiency at the station means it is completely lost, and there's no chance to catch up with it. Counts may go down with the metal detectors if the line doesn't catch up, but at least you're not slowing down the actual ride operation. That is the one, single, ever so slight silver lining to their use. They don't actually hold up the ride operation itself.
Also, you will never see TMs collect items as a standard procedure, only as a secondary measure to make sure nothing obvious is overlooked. It introduces a level of liability that is better avoided.
I agree with this logic, your logic.
In all honesty, I think they need more netting to stop this from happening before the metal detectors.
This happened to me once and I had to borrow money off of someone waiting for their party at the ride entrance and then pay them back. It was a major hassle.
I don't think there is any good to spin out of this. Obviously the idea here is to make the coasters more safe, but I just don't see this really doing that much. There will still be people who slip through with loose objects that aren't metal that have just as much potential to become a harmful projectile.
To be honest, I would rather see them get rid of the coasters than implementing these metal detectors. Hulk and Dragon Challenge are excellent, and it would be especially sad to see the the Dragon Challenge queue go, but they are still just coasters that you can get an equivalent experience with on other coasters at any number of parks around the world. People still get the misconception big-time that these are coaster parks , so perhaps by getting rid of them and replacing them with attractions on the caliber of Spider-Man, Forbidden Journey, Escape from Gringott's, etc., that could help to hone Universal's image in the public eye as parks where you'll have completely immersive unique experiences in the worlds of popular movies.
i keep hearing people talk about plastic objects that might get passed
but honestly what could a guest bring in that was plastic and heavy and big enough to cause harm? i cant think of anything. specially if they already had to use a locker for everything else
an unopened soda bottle? hairbrush? a universal cup? a book? lol
anything that big would be seen, or wouldnt fit in a pocket, i just dont see it, i've never heard of sodas falling from coasters either (or anything like that)
I don't think you all have any idea how far a ride like Rockit can fling an item out of someone's pocket. I have always wanted to check the tops of the buildings around that ride just to see how many cell phones, hats, etc, are up there.