Universal's Epic Universe Construction Thread | Page 192 | Inside Universal Forums
Inside Universal Forums
Inside Universal Forums
  • Home
  • Forums
    New posts Search forums Account Upgrades
  • News
    Universal Studios Hollywood Universal Orlando Universal Studios Japan Universal Studios Singapore Universal Studios Beijing
  • Merchandise
Log in Register
What's new Search

Search

By:
  • New posts
  • Search forums
  • Account Upgrades
Menu
Log in

Register

Install the app
  • Signing up for a Premium Membership is a donation to help Inside Universal maintain costs and offers an ad-free experience on the forum. Learn more about it here.
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Epic Universe
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an alternative browser.

Universal's Epic Universe Construction Thread

  • Thread starter Thread starter Brian G.
  • Start date Start date Aug 1, 2019
Prev
  • 1
  • …

    Go to page

  • 190
  • 191
  • 192
  • 193
  • 194
  • …

    Go to page

  • 204
Next
First Prev 192 of 204

Go to page

Next Last
12th Man

12th Man

Jurassic Ranger
Joined
Jan 24, 2015
Messages
1,090
  • Jan 20, 2025
  • #3,821
Frank Drackman said:
I enjoy sightlines and such, but I really don't fault seeing show buildings and such (if there are other things drawing my eyes away from them). To me, I think if I look across a lake and the only thing catching my eye is a light blue building, well that is more poorly done than a building where I am peeking through foliage to see.

I think framing matters in art, if my eyes are naturally pulled away from a problem area is it really a problem or am I being too picky? I think the details in this park will draw my eyes away from the issues folks here seem to think will be present.

This park also seems like it will have a different look during the night than during the day. I mean maybe it is not cool to see the racers from Berk during the day, but what does it add when commits are flying around while dragons move around? I think the kinetics of the area will keep my eyes busy. I think I will be able to frame my photos to avoid an odd wall here or there.
Click to expand...

I think this is a great take.

Obviously guests know that what they’re seeing isn’t technically real, so as long as a certain illusion or “magic trick” isn’t revealed, I don’t think it’s a huge issue. Honestly, even seeing Stardust Racers from HTTYD doesn’t bother me that much.. a theme park is a likely place for a roller coaster to be!
 
  • Like
Reactions: theuberguberman, GA-MBIT, BayAreaBubba and 5 others
12th Man

12th Man

Jurassic Ranger
Joined
Jan 24, 2015
Messages
1,090
  • Jan 20, 2025
  • #3,822
TIL about Google Earth Pro...

Here's some of the potential sightline issues that we may be talking about a few months from now.

Want to preface this by noting that there are hundreds, if not thousands, of trees in place since these photos were taken (with more to come), as well as various other themed buildings, so everything should be taken rather lightly. However, right now I'd say my biggest takeaway is that the back of the Potter facades are probably going to be visible around the park unless viewed straight on at the portal. I know there's some rather large trees planted around there now, but judging from the aerials they don't cover the entire width of the land. I'll save my disappointment until we see real views from inside the park, but that's my expectation.

Mostly everything else though does not look to be a problem, and I'd say the left side of the Monsters show building is definitely overblown. With the amount of ground level trees, all of the apparent issues here will be mitigated for the most part. This is not going to be a Universal Beijing situation, that's for sure.

Potter:
Screenshot 2025-01-20 at 11.06.12 PM Large.jpeg

Screenshot 2025-01-20 at 10.54.31 PM Large.jpeg

Screenshot 2025-01-20 at 11.09.34 PM Large.jpeg


Mario Kart:
Screenshot 2025-01-20 at 11.08.19 PM Large.jpeg


Dark Universe:
Screenshot 2025-01-20 at 11.07.22 PM Large.jpeg

Screenshot 2025-01-20 at 10.51.23 PM Large.jpeg

Screenshot 2025-01-20 at 10.53.06 PM Large.jpeg


HTTYD:
Screenshot 2025-01-20 at 10.45.14 PM Large.jpeg
 
  • Like
Reactions: GA-MBIT, HHN Maddux, OrlLover and 2 others
Mad Dog

Mad Dog

Veteran Member
V.I.P. Member
Joined
Jan 30, 2013
Messages
23,580
Location
Pittsburgh area
  • Jan 20, 2025
  • #3,823
The sightline stuff gets crazy. After all, its just a theme park. As Frank said, lets not get too picky. Heck, from the Swiss Family Treehouse top you can see about all the MK back of buildings unthemed. I could care less if someone, while laying on their side at a 45 degree angle, with their head upside down, and their eyes crossed, can see a sliver of a wall through a tree line that just might be a color they don't like....This reached the apex during Hagrid's early construction, and basically all the fears ended up to be unfounded. As always, give the construction and foliage some time, and be thankful for an attempt at Universal/Disney theming that you certainly wouldn't see at the regional and Six Flags parks. . ;) :cool::)
 
Last edited: Jan 20, 2025
  • Like
Reactions: theuberguberman, Andysol, GA-MBIT and 8 others
Parkscope Joe

Parkscope Joe

Superstar
Joined
Feb 15, 2012
Messages
18,019
Age
38
  • Jan 20, 2025
  • #3,824
I can't believe "wait and see" is such a controversial take...
 
  • Like
Reactions: theuberguberman, frank_1991_, soarinwithmolly and 9 others
Cup_Of_Coffee

Cup_Of_Coffee

Time Traveler
Joined
Aug 7, 2018
Messages
7,715
Age
27
  • Jan 20, 2025
  • #3,825
Parkscope Joe said:
I can't believe "wait and see" is such a controversial take...
Click to expand...
Especially when we are a handful of months away from getting our answers. This isn’t early construction speculation. People will be there in 3-4 months for previews, we’ll know.
 
  • Like
Reactions: theuberguberman, GA-MBIT, soarinwithmolly and 2 others
12th Man

12th Man

Jurassic Ranger
Joined
Jan 24, 2015
Messages
1,090
  • Jan 20, 2025
  • #3,826
Parkscope Joe said:
I can't believe "wait and see" is such a controversial take...
Click to expand...
Haha Joe but we want answers nowww.

Plus we already know this park is going to be phenomenal, so we need some niche, trivial things to discuss in the meantime. :lmao:
 
  • Like
Reactions: LPCaptainDeath and DarkMetroid567
Rhian

Rhian

Minion
V.I.P. Member
Joined
Dec 28, 2009
Messages
713
Location
ore LAN d'oh
  • Jan 20, 2025
  • #3,827
Sometimes I get the impression people are reading the intent behind some of the sight line discussions a bit harshly. That could be my own interpretation of course, but it does feel like that once in a while. That said, considering this park was built from the ground up in an area with little constraint like previous projects in existing parks and advertised as an "industry-changing" theme park I wouldn't say it's not something worth chatting about here and there. Naturally it's still all very much wait and see.


Switching up gears, I noticed this for the first time in another photo: themed doors to the portals being installed. There was rumor that they could close the lands early and keep CP open longer and this would an easy way how. Much better than having the area roped off or throwing some bushes on wheels in the way.

It'd be super cool if the doors themselves had some lighting effects.

closedportal.png
 
Last edited: Jan 20, 2025
  • Like
Reactions: Andysol, Jones14, soarinwithmolly and 7 others
F

fryoj

Webslinger
V.I.P. Member
Joined
May 19, 2013
Messages
3,842
  • Jan 20, 2025
  • #3,828
12th Man said:
I think this is a great take.

Obviously guests know that what they’re seeing isn’t technically real, so as long as a certain illusion or “magic trick” isn’t revealed, I don’t think it’s a huge issue. Honestly, even seeing Stardust Racers from HTTYD doesn’t bother me that much.. a theme park is a likely place for a roller coaster to be!
Click to expand...

But then, by that logic, aren't the back of buildings likely to be at a theme park?
 
  • Like
Reactions: DarkMetroid567
D

DarkMetroid567

Shark Bait
Joined
Aug 16, 2024
Messages
423
Age
25
Location
San Francisco
  • Jan 20, 2025
  • #3,829
Rhian said:
Sometimes I get the impression people are reading the intent behind some of the sight line discussions a bit harshly. That could be my own interpretation of course, but it does feel like that once in a while. That said, considering this park was built from the ground up in an area with little constraint like previous projects in existing parks and advertised as an "industry-changing" theme park I wouldn't say it's not something worth chatting about here and there. Naturally it's still all very much wait and see.
Click to expand...
Yeah, I think that’s the fun part about it. It’s what makes Beijing so fascinating. It’s a beautiful park built from the ground-up with existing attractions — yet instances like the JWA showbuilding, Forbidden Journey show building, and the showbuilding behind Waterworld are some of the worst sightlines in the entire Universal chain. It’s bizarre. Epic looks a lot more thoughtful from above, but that’s why I’m so excited to wait and see.

Rhian said:
Switching up gears, I noticed this for the first time in another photo: themed doors to the portals being installed. There was rumor that they could close the lands early and keep CP open longer and this would an easy be how. Much better than having the area roped off or throwing some bushes on wheels in the way.

It'd be super cool if the doors themselves had some lighting effects.

View attachment 24576
Click to expand...
My hope is to never see those doors closed, LOL. I don’t want to find out.
 
  • Like
Reactions: LPCaptainDeath, JaySalahi and 12th Man
queenmetroid

queenmetroid

Shark Bait
Joined
Dec 14, 2020
Messages
246
  • Jan 20, 2025
  • #3,830
Rhian said:
Switching up gears, I noticed this for the first time in another photo: themed doors to the portals being installed. There was rumor that they could close the lands early and keep CP open longer and this would an easy be how. Much better than having the area roped off or throwing some bushes on wheels in the way.

It'd be super cool if the doors themselves had some lighting effects.

View attachment 24576
Click to expand...
*sigh* Pendantic nitpicky rant incoming and I'm disappointed with myself, especially since me of all people believes in waiting to pass judgement.

I really hope the doors are integrated well and they slide into the wall rather than fold, because that could really ruin the clean look of this portal. For immersion's sake, it should look like a seamless transition as opposed to something that's meant to occasionally be closed. It's like the Warp Pipes entering in Super Nintendo World; they just wouldn't look right with a door in the front.

You can see that white break in the area might be where the door is supposed to fold back, and I'm not sure that will look good in practice. If they have a mouth to the portal, then a small gap, and then the magic that transports you, it's a little meh to me in terms of themeing. I very much prefer the transitions of Galaxy's Edge, Pandora, and Diagon Alley which happen pretty naturally. I'm in no way opposed to doors, especially because I know it requires extra staff to simply use ropes, and if the business model is different here where Celestial Park is open after hours, the massive potential cost savings are massive, but that little touch will be important.
 
  • Like
Reactions: Andysol and 12th Man
Clive

Clive

Dragon Trainer
Staff Member
Joined
May 26, 2010
Messages
6,762
  • Jan 20, 2025
  • #3,831
I'm in wait-and-see mode on sight line stuff. There's just no way to know how it's going to work out until the thing's done and open - and even then, some adjustments will likely be made. Universal's really whiffed it on sight lines before (thinking mostly of Forbidden Journey's honking building lording over Jurassic Park), but then they they made it so you have to go hunting to see the Gringotts building. As long as there's nothing egregious and there's smart art design to draw your eyes away from the show building, I'll call that a success.

The one other thing I'll say is I think we're forgetting how egregious some of the sight lines are in Walt Disney World, too. I'd never been on Slinky Dog Dash before a quick visit in December, and uh, you can see a whole lot of backstage from the entirety of that ride without looking hard at all. Sometimes you just can't cover everything.
 
  • Like
Reactions: Suchomimus, Frank Drackman, Rhian and 7 others
Legacy

Legacy

Superstar
Joined
Jul 27, 2015
Messages
10,389
Age
41
  • Jan 20, 2025
  • #3,832
I’m just waiting for the inevitable complaints about sight lines from the upper floors of Helios.
 
  • Haha
  • Like
Reactions: theuberguberman, frank_1991_, Andysol and 9 others
belloq87

belloq87

Time Traveler
Platinum Member
Joined
Dec 7, 2009
Messages
8,565
Location
Universal Exports
  • Jan 20, 2025
  • #3,833
Clive said:
The one other thing I'll say is I think we're forgetting how egregious some of the sight lines are in Walt Disney World, too. I'd never been on Slinky Dog Dash before a quick visit in December, and uh, you can see a whole lot of backstage from the entirety of that ride without looking hard at all. Sometimes you just can't cover everything.
Click to expand...
With the major caveats that I don't like Slinky for several reasons (including this one) and that I'm equally irked by these issues regardless of which resort they're located in, I think something like Slinky (which had to be forced into an already-existing and contained space in the back of the park) is a little bit different than a built-entirely-from-scratch theme park.

But I hear your larger point, and the larger points some others have been making. We won't know what any of these potential "problem" angles/views will look like until we're at ground level in the park. Nobody should be automatically assuming the park will be filled with terrible sightlines.

(I think it's also fair to say "I hope they've got a plan for SPOT X because it doesn't look great from hundreds of feet above the park.")
 
  • Like
Reactions: Andysol, GA-MBIT, Suchomimus and 7 others
D

DarkMetroid567

Shark Bait
Joined
Aug 16, 2024
Messages
423
Age
25
Location
San Francisco
  • Jan 20, 2025
  • #3,834
Clive said:
The one other thing I'll say is I think we're forgetting how egregious some of the sight lines are in Walt Disney World, too. I'd never been on Slinky Dog Dash before a quick visit in December, and uh, you can see a whole lot of backstage from the entirety of that ride without looking hard at all. Sometimes you just can't cover everything.
Click to expand...
Disney hasn’t been performing well on this front, either, but I think coasters are typically a bad example and I wouldn’t cite to them because it is very hard for outdoor coasters to not suffer a few breaks.

Instead, you can look at the TRON and Guardians buildings. (Or hell, even the existence of the Contemporary!) That being said, none of these examples are as egregious as Beijing Forbidden Journey or Beijing Waterworld.
 
  • Like
Reactions: Andysol, GA-MBIT, Suchomimus and 3 others
OrlLover

OrlLover

Jurassic Ranger
Joined
Aug 8, 2018
Messages
1,613
  • Jan 20, 2025
  • #3,835
DarkMetroid567 said:
Disney hasn’t been performing well on this front, either, but I think coasters are typically a bad example and I wouldn’t cite to them because it is very hard for outdoor coasters to not suffer a few breaks.

Instead, you can look at the TRON and Guardians buildings. (Or hell, even the existence of the Contemporary!) That being said, none of these examples are as egregious as Beijing Forbidden Journey or Beijing Waterworld.
Click to expand...
To me Disney is a mixed bag because we have Tokyo recent additions which good sight lines and also Epcot France expansion is good from the ground level.
 
sonoma15

sonoma15

Minion
Joined
Feb 28, 2016
Messages
769
  • Jan 20, 2025
  • #3,836
It's almost like you can't generalize the portfolio of an entire company and all these rides are done on a per project basis with different levels of budget being allocated to all of them based on multiple internal and external factors. I'm sure if Creative or Imagineering had an infinite budget they wouldn't hesitate to cover up any sightlines, but sometimes that's just not how it works out. There will be bad sightlines in Epic but spending all our time complaining and arguing about them instead of talking about all the amazing things coming to the park just seems like a waste of time.
 
  • Like
Reactions: Andysol, Mad Dog and Clive
Jake S

Jake S

Webslinger
Staff Member
Joined
Feb 23, 2023
Messages
3,222
Age
33
Location
california
  • Jan 20, 2025
  • #3,837
sonoma15 said:
There will be bad sightlines in Epic but spending all our time complaining and arguing about them instead of talking about all the amazing things coming to the park just seems like a waste of time.
Click to expand...
talking about the bad things in addition to the good things is what makes any of this interesting. all positive or all negative is extremely dull.
 
  • Like
Reactions: frank_1991_, Andysol, Jones14 and 11 others
D

DrStarlander

Shark Bait
Joined
Oct 25, 2024
Messages
275
Location
West Coast
  • Jan 20, 2025
  • #3,838
DarkMetroid567 said:
That being said, none of these examples are as egregious as Beijing Forbidden Journey or Beijing Waterworld.
Click to expand...
Admittedly, I'm not aware of the Beijing issues, but Disney California Adventure has some awful outside-world-intrusions including the pesky power lines that once went through the DL parking lot where DCA is located. They now skirt the southern edge, well within view of much of the park (though beautifully blocked in Cars Land, a triumph of sightline mitigation as I even think particular peaks may stick up higher to block individual towers).

But the 1980s Pixar Place hotel looming over, within view while in half the park, is pretty bad.

So while I'm a bit concerned about potential issues in Epic, seeing any same-park attraction or show building will never be as bad as these outside intrusions, and I also know there's only so much that can be done even starting with a blank slate. Yet as someone fascinated with the art and science of theme park design, it's hard not to wonder what will and will not be an issue (what else am I going to wonder about for the remaining 5 months? So much has been answered. :)).
 
  • Like
Reactions: Mad Dog
sonoma15

sonoma15

Minion
Joined
Feb 28, 2016
Messages
769
  • Jan 20, 2025
  • #3,839
Jake S said:
talking about the bad things in addition to the good things is what makes any of this interesting. all positive or all negative is extremely dull.
Click to expand...
I don't really want to keep furthering this discussion because I'm kind of sick of the whole sightline thing all together but I mean, how many times have we had the same discussion about the same 3-4 potential bad sightlines that we think will be in the park here? It just feels kind of overblown at a point, and I don't think there is much more to say about it till we can actually be on the ground within the park ourselves.
 
  • Like
Reactions: theuberguberman, Suchomimus, soarinwithmolly and 3 others
D

DarkMetroid567

Shark Bait
Joined
Aug 16, 2024
Messages
423
Age
25
Location
San Francisco
  • Jan 20, 2025
  • #3,840
DrStarlander said:
Admittedly, I'm not aware of the Beijing issues, but Disney California Adventure has some awful outside-world-intrusions including the pesky power lines that once went through the DL parking lot where DCA is located. They now skirt the southern edge, well within view of much of the park (though beautifully blocked in Cars Land, a triumph of sightline mitigation as I even think particular peaks may stick up higher to block individual towers).

But the 1980s Pixar Place hotel looming over, within view while in half the park, is pretty bad.

So while I'm a bit concerned about potential issues in Epic, seeing any same-park attraction or show building will never be as bad as these outside intrusions, and I also know there's only so much that can be done even starting with a blank slate. Yet as someone fascinated with the art and science of theme park design, it's hard not to wonder what will and will not be an issue (what else am I going to wonder about for the remaining 5 months? So much has been answered. :)).
Click to expand...
Tried to look for my own photos but they’re likely somewhere on my computer. Instead found some images.

IMG_4467.jpeg
IMG_4469.jpeg
I have zero doubt in my mind that Epic will not look like this — they know what they need to do and what we’ve seen from these construction photos is already inspiring confidence. As an aside, Beijing was not a cheap park, which is why I won’t be surprised if Epic costs substantially more.

sonoma15 said:
I don't really want to keep furthering this discussion because I'm kind of sick of the whole sightline thing all together but I mean, how many times have we had the same discussion about the same 3-4 potential bad sightlines that we think will be in the park here? It just feels kind of overblown at a point, and I don't think there is much more to say about it till we can actually be on the ground within the park ourselves.
Click to expand...
Totally justified, but there really isn’t much new to say positive or negative on Epic until we’re there. It’s fun to boil the ocean on stuff like this, even if it’s from analyzing a tiny change in construction photos.
 
  • Like
Reactions: GA-MBIT, Suchomimus, soarinwithmolly and 6 others
Prev
  • 1
  • …

    Go to page

  • 190
  • 191
  • 192
  • 193
  • 194
  • …

    Go to page

  • 204
Next
First Prev 192 of 204

Go to page

Next Last
You must log in or register to reply here.
Share:
Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link

Book with our Travel Partners

MEI Travel

Latest posts

  • Jerroddragon
    SeaWorld San Diego
    • Latest: Jerroddragon
    • 8 minutes ago
    Other California Parks
  • tyro
    Universal's Epic Universe General News & Discussion
    • Latest: tyro
    • 22 minutes ago
    Universal Epic Universe
  • B
    Epic Universe Food and Drink General Discussion
    • Latest: bobbie68
    • 25 minutes ago
    Universal Epic Universe
  • Legacy
    Halloween Horror Nights 34 (UOR) - Speculation & Rumors
    • Latest: Legacy
    • 28 minutes ago
    Halloween Horror Nights 34
  • EAS
    Halloween Horror Nights 2025 (USH) - Speculation & Rumors
    • Latest: EAS
    • 37 minutes ago
    Halloween Horror Nights 2025

Share this page

Facebook X Bluesky LinkedIn Reddit Pinterest Tumblr WhatsApp Email Share Link
  • Forums
  • Universal Parks & Resorts
  • Universal Orlando Resort
  • Universal Epic Universe
  • Style variation
    System Light Dark
  • Contact us
  • Terms and rules
  • Privacy policy
  • Help
  • Home
  • RSS
Community platform by XenForo® © 2010-2025 XenForo Ltd.
  • This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Accept Learn more…
Back
Top