That's the Shingle Creek Trail area back there.That looks like such a dense jungle in the background.
That's the Shingle Creek Trail area back there.That looks like such a dense jungle in the background.
I thought it was rumored that the games would be coming back in some formThat's the Shingle Creek Trail area back there.
That's the Shingle Creek Trail area back there.
If it's the Universal we know, they certainly areThey are supposed to be, it's just funny that it looks like they will be the exact same ones!
Really nice lineup even though I don’t care to see Fantastic Beasts in the new park as it’s own land.Haven't done one of these in a while.....
Universal's Fantastic Worlds: Blue Sky Concept
Divided into five distinct "Worlds". Each world features amazing rides and immersive surroundings.
Super Nintendo World: I can't believe I'm saying this, but other than adjustments to the width of the original plans and having the DK play area available from the start, nothing about the land should change. The models looked astonishing enough without adding anything, and Pokemon is pretty much the expansion everyone wants anyways. Just make sure that the land doesn't get too crowded, and maybe add another exit near Mine-Cart Madness. Just for consistency's sake, the rides are listed below.Not too bad, I don't think. Not unrealistic, either.
Pokemon Safari Zone: Here's where it gets interesting. The largest land in Fantastic Worlds goes to the Pokemon franchise. The land is lightly themed to the Galar region from Sword and Shield (mostly inspiration). Here, you will find four rides and multiple interactive experiences all designed to get you up close and personal with your Pokemon. The interactive experiences include designing your own Pokemon to take home with you, hunting for Pokemon in the woods surrounding the town, and battling other trainers with the Pokemon you have created. The rides include...
- Mario Kart: The most technologically-advanced ride that Universal has ever built. Eight different tracks are featured, along with interactive elements that cause you to feel like you're truly battling for the first place spot. Beware of blue-shells (looking at you, Luigi).
- Donkey Kong: Mine-Cart Madness: Ride alongside Donkey Kong, Funky Kong, Diddy Kong and the rest of the gang as you jump over towering waterfalls and spikes on your way to fight King K Rool. Animatronics galore. Contains water interactions.
- Yoshi's Adventure: Omnimover madness. Climb on top of your own personal Yoshi and watch as he takes you on a tour of the Mushroom Kingdom. Fun for all ages.
How to Train Your Dragon: Island of Berk: Themed around the hit animated film franchise. Discover a viking paradise, where surprises await you around every corner. Lots of merchandise and animatronics scattered throughout. HTTYD Live makes its way to Florida. Three rides.
- Pokemon Adventure: Pretty much the Pokemon Snap ride that everyone always talks about. The rarer the Pokemon, the more points you earn. The points can be turned into credits to be used at other spots in the land. No height requirement.
- Pokemon Escape: All of Team Rocket's Pokemon have escaped, and are causing havoc! Track them down, but make sure not to get caught in the crossfire along the way.... Trackless, thrilling dark ride. More ROTR than Spider-Man. Lots of practical effects, including fire and water bursts.
- Gyarados Twirl: Small flat ride, a mix between Aquatopia at TDS and One Fish. A giant Gyarados animatronic spits water at the riders.
- Psyduck Hypnosis: Another small flat. Basically a rethemed Freeze Ray Sliders.
Fantastic Beasts: Based around the prequel to the legendary Harry Potter franchise. But it's not just based around Newt and the gang. Instead, I think that the land will be divided among the newer characters in the franchise and the older characters. Dumbledore hosts one ride, Newt hosts the other. That way, it appeals to both fan demographics, guaranteeing partial success at the least. More wand elements and butterbeer stands (the more butterbeer there is in the world, the better).
- Nightfury: A launched Intamin Blitz coaster. No inversions. Similar to Hagrid in thrills, hopefully better than Hagrid in downtime. Lots of Taron comparisons. Two indoor sections, one at the beginning and one in the middle.
- Battle for Berk: Indoor Kuka-Arm similar to Forbidden Journey. Less extreme (trying to hit a lower height requirement). More practical effects.
- Dragon Flight: Swinging flat ride. Nothing special, just more for kids to do.
Land of Monsters: Divided into two subsections: Scooby Doo and Universal Classic Monsters. Special Halloween events. The two sections have a ride each, with each section also containing a small, second attraction. Classic Monsters gets a year-round haunt maze, and Scooby gets a kids play area.
- Dumbledore and the Ministry of Magic: Tour the French MoM with Dumbledore as your guide. Hopefully nothing goes wrong. Indoor drop tower, Universal's long overdo answer to Tower of Terror. Mostly screens.
- Fantastic Beasts Creature Tour: Indoor omnimover ride, similar to Yoshi. Finally gives the young Potter fans something to do.
- The Insidious Castle: Indoor Kuka-Arm dark ride that features all of the Classic Monsters. Intense and frightening.
- Scooby Doo: Carnival of Chaos: Trackless dark ride. Aimed at a family-friendly crowd, with a low height requirement. Based around the old cartoons, not the live action movie or the upcoming adaptation.
The Kongg ride system but the vehicle is the mystery machineHaven't done one of these in a while.....
Universal's Fantastic Worlds: Blue Sky Concept
Divided into five distinct "Worlds". Each world features amazing rides and immersive surroundings.
Super Nintendo World: I can't believe I'm saying this, but other than adjustments to the width of the original plans and having the DK play area available from the start, nothing about the land should change. The models looked astonishing enough without adding anything, and Pokemon is pretty much the expansion everyone wants anyways. Just make sure that the land doesn't get too crowded, and maybe add another exit near Mine-Cart Madness. Just for consistency's sake, the rides are listed below.Not too bad, I don't think. Not unrealistic, either.
Pokemon Safari Zone: Here's where it gets interesting. The largest land in Fantastic Worlds goes to the Pokemon franchise. The land is lightly themed to the Galar region from Sword and Shield (mostly inspiration). Here, you will find four rides and multiple interactive experiences all designed to get you up close and personal with your Pokemon. The interactive experiences include designing your own Pokemon to take home with you, hunting for Pokemon in the woods surrounding the town, and battling other trainers with the Pokemon you have created. The rides include...
- Mario Kart: The most technologically-advanced ride that Universal has ever built. Eight different tracks are featured, along with interactive elements that cause you to feel like you're truly battling for the first place spot. Beware of blue-shells (looking at you, Luigi).
- Donkey Kong: Mine-Cart Madness: Ride alongside Donkey Kong, Funky Kong, Diddy Kong and the rest of the gang as you jump over towering waterfalls and spikes on your way to fight King K Rool. Animatronics galore. Contains water interactions.
- Yoshi's Adventure: Omnimover madness. Climb on top of your own personal Yoshi and watch as he takes you on a tour of the Mushroom Kingdom. Fun for all ages.
How to Train Your Dragon: Island of Berk: Themed around the hit animated film franchise. Discover a viking paradise, where surprises await you around every corner. Lots of merchandise and animatronics scattered throughout. HTTYD Live makes its way to Florida. Three rides.
- Pokemon Adventure: Pretty much the Pokemon Snap ride that everyone always talks about. The rarer the Pokemon, the more points you earn. The points can be turned into credits to be used at other spots in the land. No height requirement.
- Pokemon Escape: All of Team Rocket's Pokemon have escaped, and are causing havoc! Track them down, but make sure not to get caught in the crossfire along the way.... Trackless, thrilling dark ride. More ROTR than Spider-Man. Lots of practical effects, including fire and water bursts.
- Gyarados Twirl: Small flat ride, a mix between Aquatopia at TDS and One Fish. A giant Gyarados animatronic spits water at the riders.
- Psyduck Hypnosis: Another small flat. Basically a rethemed Freeze Ray Sliders.
Fantastic Beasts: Based around the prequel to the legendary Harry Potter franchise. But it's not just based around Newt and the gang. Instead, I think that the land will be divided among the newer characters in the franchise and the older characters. Dumbledore hosts one ride, Newt hosts the other. That way, it appeals to both fan demographics, guaranteeing partial success at the least. More wand elements and butterbeer stands (the more butterbeer there is in the world, the better).
- Nightfury: A launched Intamin Blitz coaster. No inversions. Similar to Hagrid in thrills, hopefully better than Hagrid in downtime. Lots of Taron comparisons. Two indoor sections, one at the beginning and one in the middle.
- Battle for Berk: Indoor Kuka-Arm similar to Forbidden Journey. Less extreme (trying to hit a lower height requirement). More practical effects.
- Dragon Flight: Swinging flat ride. Nothing special, just more for kids to do.
Land of Monsters: Divided into two subsections: Scooby Doo and Universal Classic Monsters. Special Halloween events. The two sections have a ride each, with each section also containing a small, second attraction. Classic Monsters gets a year-round haunt maze, and Scooby gets a kids play area.
- Dumbledore and the Ministry of Magic: Tour the French MoM with Dumbledore as your guide. Hopefully nothing goes wrong. Indoor drop tower, Universal's long overdo answer to Tower of Terror. Mostly screens.
- Fantastic Beasts Creature Tour: Indoor omnimover ride, similar to Yoshi. Finally gives the young Potter fans something to do.
- The Insidious Castle: Indoor Kuka-Arm dark ride that features all of the Classic Monsters. Intense and frightening.
- Scooby Doo: Carnival of Chaos: Trackless dark ride. Aimed at a family-friendly crowd, with a low height requirement. Based around the old cartoons, not the live action movie or the upcoming adaptation.
I wouldn't mind some other monsters being added to Monster World, like Godzilla....or a particular killer shark
Rip ThrillRideLoverWe're still talking about the Meg in 2019?
I find the original Dracula creepy and unsettling to this day. The combination of Lugosi's performance and the way the sets are cast in shadows just set that tone for meBut, it seems like there was always an undercurrent of camp comedy in most of the Universal classic monsters movies. When I was young, many many years ago, the classic monster movies never ever scared me. And that wasn't many years after their hehday. But I always had an element of fear from watching the original, The Thing, It From Outer Space, The Day the Earth Stood still etc.