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General Discussion - Hagrid's Magical Creature Motorbike Adventure

  • Thread starter Thread starter Parkscope Joe
  • Start date Start date Jun 10, 2019
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JoeCamel

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  • Nov 29, 2019
  • #2,241
OLSinFLA said:
Yup. Finally got a night ride in! (Posted at 2 hours, wait time was 1 hr 20) -- pretty amazing at night, when you really can't see where you are going :)
Click to expand...
Did the same last night. Was worth the 90 mins fer sure!
 
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Scott W.

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  • Nov 29, 2019
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devinp267 said:
So question.. is it standard practice Now for the bar to stay down on the green light w/o pushing? Or is this just some do some don't type situation?? I'm down 42 lbs so far from 317 hope it's enough by my trip in january.
Click to expand...

Mate, that's fantastic! Excellent job!
 
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HThomas

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  • Nov 30, 2019
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Joe said:
Also noticed it was running late last night.

*knocks on wood*
Click to expand...
it been
Joe said:
Also noticed it was running late last night.

*knocks on wood*
Click to expand...

Its been open till 9pm all thanksgiving week.
 
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ChristopherSE

ChristopherSE

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  • Nov 30, 2019
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With 10 trains running, do we know what the THC would be?

Also, how are y’all counting??? Lol. I can’t figure out how to count how many trains are running since you never see them all at once and you can’t see the stations from the queue to track a train from load-> unload.
 
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gabe3235

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  • Nov 30, 2019
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ChristopherSE said:
With 10 trains running, do we know what the THC would be?

Also, how are y’all counting??? Lol. I can’t figure out how to count how many trains are running since you never see them all at once and you can’t see the stations from the queue to track a train from load-> unload.
Click to expand...
Rough estimate, about 2,500 I'd say. To count trains I always keep track of the license plates on the back of each train which shows the car and train number.
 
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GadgetGuru

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Just rode today. By far, my favorite ride at the resort now. It’s great to have a physical ride, there’s plenty of long stretches of track, and the area is gorgeous (and will only get better as trees grow in)

Posted wait was 120 minutes. Actual wait was 80 max.
 
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Parkscope Joe

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:popcorn:
ChristopherSE said:
With 10 trains running, do we know what the THC would be?
Click to expand...
Depends on dispatch intervals
gabe3235 said:
Rough estimate, about 2,500 I'd say. To count trains I always keep track of the license plates on the back of each train which shows the car and train number.
Click to expand...

Probably less, that’s Pirates at DL levels of capacity. :lol:
 
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sonoma15

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  • Nov 30, 2019
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Seems as if hagrid has an entirely seperate line for singles now, is this new or did I just miss the discussion on this?
 
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Parkscope Joe

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sonoma15 said:
Seems as if hagrid has an entirely seperate line for singles now, is this new or did I just miss the discussion on this?
Click to expand...

It's always had a single rider line. The design of the queue has you accessing the single riders before you pass Hagrid's hut, so where the old Dragon Challenge re-ride entrance was. Now they pull you from the bridge walking to the ruins.
 
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Mad Dog

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It's the slowest of single riders line. Not like the other single ride ones at Universal. More like a WDW, slow as molasses, single rider line.
 
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Alicia

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Mad Dog said:
It's the slowest of single riders line. Not like the other single ride ones at Universal. More like a WDW, slow as molasses, single rider line.
Click to expand...
Just like Rip Ride Rockit, also a coaster with rows of two.
 
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Magic Feather

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Alicia said:
Just like Rip Ride Rockit, also a coaster with rows of two.
Click to expand...
I have found Hagrid to be much worse than HRRR because (at least when I was there), instead of sticking singles with any odd-numbered party, they tried to stick two odd parties together. The only way a single was pulled in my time there was if there was one odd party followed by many evens (to the point where grouper couldn’t find an odd party). Which, even then is a loss, because it means singles get very spaced out.
 
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Mad Dog

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Magic Feather said:
I have found Hagrid to be much worse than HRRR because (at least when I was there), instead of sticking singles with any odd-numbered party, they tried to stick two odd parties together. The only way a single was pulled in my time there was if there was one odd party followed by many evens (to the point where grouper couldn’t find an odd party). Which, even then is a loss, because it means singles get very spaced out.
Click to expand...
Yes. I didn't see them pull any singles while we were in the merge room. Single rider is not a good idea for ridin Hagrid.
 
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GadgetGuru

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Joe said:
It's always had a single rider line. The design of the queue has you accessing the single riders before you pass Hagrid's hut, so where the old Dragon Challenge re-ride entrance was. Now they pull you from the bridge walking to the ruins.
Click to expand...
Maybe it was just Thanksgiving weekend craziness, but this single rider line was really poorly accessible.

The signage pointed the single riders and regular into the same line. I couldn’t find the single rider line personally (which is probably good since it doesn’t sound that fast)
 
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Mad Dog

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GadgetGuru said:
Maybe it was just Thanksgiving weekend craziness, but this single rider line was really poorly accessible.

The signage pointed the single riders and regular into the same line. I couldn’t find the single rider line personally (which is probably good since it doesn’t sound that fast)
Click to expand...
Yes, it's confusing during even the slower times.
 
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B

BlueHorizon

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  • Dec 6, 2019
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I just wanted to bring up that although I absolutely love this ride, I'm hoping they fix/improve what is literally my sole complaint about it and that is the scene in the hut with the skrewt. From earlier videos I've seen, I understand it is supposed to shoot out fog that, when lit, is supposed to look like sparks/fire, but it seems that effect hasn't worked since at least the summer. It might seem like a minor thing but when you ride past it now it just looks awkward with the bright LED lights flashing on the skrewt's rear-end. That and the noticeable rod you can see which I really wish they would disguise better.

On paper these seem like minor fixes so hopefully they do get corrected but it's been almost 6 months since the ride opened. Just wanted to put this out there, because as I said it's my only complaint. Glad to hear the ride seems to be getting more reliable though!
 
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JoeCamel

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  • Dec 6, 2019
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coastercritic99 said:
I just wanted to bring up that although I absolutely love this ride, I'm hoping they fix/improve what is literally my sole complaint about it and that is the scene in the hut with the skrewt. From earlier videos I've seen, I understand it is supposed to shoot out fog that, when lit, is supposed to look like sparks/fire, but it seems that effect hasn't worked since at least the summer. It might seem like a minor thing but when you ride past it now it just looks awkward with the bright LED lights flashing on the skrewt's rear-end. That and the noticeable rod you can see which I really wish they would disguise better.

On paper these seem like minor fixes so hopefully they do get corrected but it's been almost 6 months since the ride opened. Just wanted to put this out there, because as I said it's my only complaint. Glad to hear the ride seems to be getting more reliable though!
Click to expand...
Although I agree with you I think the fog/sparks effect interfered with the sensors so was discontinued for now. I hope they can tweak the sensing enough for the effect to return, it was good. I have to wonder why they can't sculpt some fiberglass to look like a straw floor in two pieces that fit under the skrewt to help hide the pole and change the look of the floor. Would be comical for the Skrewt to set his floor on fire and that is why it dances around so much.
 
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Andysol

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And don't forget about the 1st head of fluffy being dead.
 
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JoeCamel

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Andysol said:
And don't forget about the 1st head of fluffy being dead.
Click to expand...
Shhhh, it's sleeping....
 
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Parkscope Joe

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Andysol said:
And don't forget about the 1st head of fluffy being dead.
Click to expand...

Working as designed. Complain about the design but it is working.
 
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