Just watched one roll back.... to the station.... from the middle of the first crest...
I have been hoping for something quirky like this!!! What fun!
Just watched one roll back.... to the station.... from the middle of the first crest...
It happens...Sometimes it can shut the ride down thoughRollbacks shouldn’t happen with a launch, right? Or at least it’s an easy fix. You increase the speed of that particular launch.
I have been on several launch coasters and have 5 rollbacks, 3 of them what TTD at CP, and one was on Outerlimits and one was actually not a launch coaster, but on closing day of CP when I worked there we got on Raptor and when it got to the block brake there was no OOOMMPHH, so we valleyed was a fun timeRollbacks shouldn’t happen with a launch, right? Or at least it’s an easy fix. You increase the speed of that particular launch.
I mean, it's pretty damn common on launch rides like Kingda Ka and Top Thrill Dragster. Wind and other things play a factor.
Probably 2.5/3 hours if running without interruption.For those who have gone through, what would you guesstimate the wait time would be (in general) when the entire queue was full back to the ride's entrance itself (i.e. not spilling beyond into Hogsmeade and elsewhere).
So, most likely with the Virtual Line, when you actually go for your return time, your gonna wait 2-3 hours? That's not too shabby, I waited about that for Flight of PassageProbably 2.5/3 hours if running without interruption.
Did anyone happen to record the Today Show?
That's a completely different coaster that doesn't have a launch to recover, and is not supposed to valley in that area
That's a completely different coaster that doesn't have a launch to recover, and is not supposed to valley in that area
It's is still unavoidable, especially in Florida with weird humidityPerhaps Mummy is a better comp. But yea I think you're seeing more launched coasters designed to prevent extended downtimes due to rollbacks.