I'm just saying they should slowly bump other stuff to ensure they can handle it when there are already ongoing issues of staffing things. Go from 0-5 instead of cranking it to 10. Things are getting better, but I'm just cautious about adding all willy-nilly.
This is sorta dismissive - as it's not theoretical, but a reality. Admittedly, I can't tell you the percentage breakdown of where the staffing issues lie - but there is one. This isn't a new fact as we've talked about this for several years now, especially in regards to bringing in the 11th house.
I don't want to sit here and say it's this one reason - but a big one is scareactors getting cast and not realizing the grind.
For example, if you get cast in a house - you're in a repetitive role for 12 hours out of your night (that includes getting ready and closing time). Some people love it. For others, they don't. It's not for everyone. You need a real passion for haunting.
There are absolutely veterans who thrive in that situation, which is why you see familiar faces - but a lot of newer people don't realize the physicality and toll certain roles can take. Throw in the fact that Universal looks for body requirements, especially for the IP houses - it adds a tougher wrinkle to casting and replacing.
But the grind can apply to other non-acting roles.