Facade is post-apocalyptic drive in complete with retro-futurist cars (similar to Starlight Drive in from FO4 but tweaked to fit the space) with Vault Boy safety messages played on the projector. These tell you what vaults are, what happened, and some of the horrors of the outside world. Retrofuturist nuclear cars are parked around, and you hear ghouls snarling periodically from them.
[*]You enter the vault through a rough-hewn tunnel, it's obvious that something has tunneled in, this isn't the original entrance. Skeletons dressed in various 1950s clothes and some fresh bodies in blood-stained vault jumpsuits are scattered amongst radroaches. You hear the crooning sound of The Ink Spots or Marty Robbins from somewhere ahead mixed with the sound of gunfire and screams. Dust and gunsmoke chokes the air.
[*]The tunnel opens into a vault living quarters, torn apart. Furniture is in splinters and there's blood and bits of gore everywhere. Something large has entered through here. There's blood and patches of fur and bullet holes + laser/plasma marks on the stainless steel walls. You see the stereo that we've been hearing, it's skipping wildly between tracks and emitting sparks.
- A mauled woman in a vault suit lunges from behind a piece of furniture, trying to warn you, or perhaps she thinks you're one of them. Dead radroaches are scattered around her, some still twitching and oozing viscera. A sprayer will occasionally hit guests from here.
[*]You exit the living quarters through the door that's been wrenched open. You enter a dim hallway full of mostly closed doors. Some are dented inwards, others are opening and closing seemingly randomly due to damage. Fluorescent lights flicker on and off all down the corridor. Sounds of struggle and cries for help can be heard from rooms, others are silent. Feral ghouls, apparently attracted to the vault by the sound of whatever went through ahead, have entered the rooms and are attacking anything that they see. They lunge out of the malfunctioning doors at guests as you pass by.
- Various ghoul designs work here; you can have one room lit with a blacklight for a Glowing One effect.
[*]As you near the end of the corridor we hear the sound of rending metal and a loud roar. You enter the next room, a two story circular utility room of some type. A catwalk circles the room overhead, loaded with equipment. There is a wall of frosted safety glass on at the end. You can see something large and hulking pass by the windows and the ground seems to shake a bit as it growls. As it rises up on its hind legs you can see that it's a deathclaw. It roars in frustration at you as you turn to escape, at which point you notice the corpses overhead on the catwalk over the exit dripping blood.
[*]
Skipping a few rooms because I've spent too much time on this already
[*]You hear the beast moving behind you as you reach the vault door in front of you. A blinding tunnel effect mimics natural daylight blinding you. As you step towards the exit, the Deathclaw roars and towers over you, opening its arms to swipe its enormous claws at you. You barely escape, your last few steps propelling you out of the vault and to whatever safety the wasteland provides.