i do hear you, but -counter-point- Metroid Dread is the highest grossing Metroid game to ever exist and it's literally just Metroid's SNES/GBA era gameplay with a fresh coat of paint. Where they experimented with that was bringing contemporary ideas INTO the gameplay, not MAKING the gameplay mimic contemporary or experimental ideas, if that makes sense. Dread was in no ways a departure from what people knew and loved about Metroid games in the first place. No whiplash like N64 Star Fox to GC's Adventures. We really can keep it simple(stupid, Nintendo) and just give Star Fox a fresh coat of paint, next gen graphics, and call it a day imo.
EDIT: I also want to add that i would love nothing more than an Obsidian's Outer Worlds or Bethesda's Starfield meets Star Fox type of game where we fly around the cosmos in the Great Fox picking up missions and walking around on foot and delegating tasks to crew members and stuff. But i am also totally capable of admitting that that is taking a BotW approach to Star Fox and i don't think Nintendo is at liberty to experiment that hard.
Meanwhile we get 15 Mario Party games and 10 Mario Kart games that all look and feel the same, while F-Zero collects dust...