Finally got to experience this after a shift, and it was just kind of embarrassing.
There are elements to the attraction that are kind of impressive. The entry room was pretty interesting, because even though the animation is laughably comparative to that of early PS3 games, it gives the show experience a pretty entrance. Also, the end's grand reveal is pretty impressive and exciting (if you don't factor in the penguin poop), and being able to get so close to the penguins is definitely a great touch, even though in execution it's been iffy.
But Sea World's take on lighting and multimedia effects is so very basic that it had me pulling a confused and :/ face throughout. There is probably nowhere in Antarctica where the caverns erupt in color and shimmering and sparkling lights. It's supposed to add awe and aura to a seemingly desolate environment, but it was definitely the wrong way to do it. It seems as though most of the attraction is revolving around the same set pieces as if you're Puck while he's in a psychedelic trip during his adolescence. It doesn't work.
The graphics and transitions from one room to another (particularly the garage doors) were just bad show altogether. So were the exposed lights, highly reflective surfaces (you never want to reveal the lights on the surface on which you're casting them, either), and storyline.
This was definitely an attraction with potential, and in execution, it left me cold (pun intended).