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Halloween Horror Nights 22 Discussion

  • Thread starter Thread starter Vyrus
  • Start date Start date Nov 1, 2011
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Splatter

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  • Mar 17, 2012
  • #261
Octobers Fade said:
IMO, the location good houe/bad house is just an excuse for either poor design or execution. If they can put a good house in Jaws like Saws and Steam or a crap house like Legendary Truth in the SS it tells me that the location does not matter and that is is how you use the space you have to work with.
Click to expand...

Exactly. It is all in the design. The locations mentioned that only ever had good houses or bad houses were locations that never had much use. Jaws extended queue did not get used after the third year again until 16.

The floor space is typically similar, the length of the houses are the same. The shape of the shelter's roof does not mean anything to the design or execution in all the cases mentioned.
 
Hatetofly

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  • Mar 17, 2012
  • #262
Just realized the new entry gates at Universal might ease the pain of getting in during HHN :lol:
 
Jakemeister

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  • Mar 17, 2012
  • #263
I disagree, within reason, as I said. I know some of it's execution, and them not being used to certain locations. I.E. Vampyr but Jaws que necessitates mediocre houses at best, and that's coming from someone who holds the location near and dear to his heart.

For the most part I agree, the locations aren't the issue it's how they're used, but Jaws que and Disaster to a lesser extent have some flaws for house design. The biggest being light bleeding.
 
U

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  • Mar 18, 2012
  • #264
The truth is, in my opinion, is that a house that is built in a movie/television soundstage is going to be a better house than one built in an extended queue/ spring tent. Effects can be better used, and there is not outside noise or light.

However, I did feel like Friday the 13th did well in JAWS because the queue design really was similar to the Camp Crystal Lake, rustic feel of the movie.
 
Scarletwebslingr

Scarletwebslingr

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  • Mar 18, 2012
  • #265
UniversalFan said:
The truth is, in my opinion, is that a house that is built in a movie/television soundstage is going to be a better house than one built in an extended queue/ spring tent. Effects can be better used, and there is not outside noise or light.

However, I did feel like Friday the 13th did well in JAWS because the queue design really was similar to the Camp Crystal Lake, rustic feel of the movie.
Click to expand...

The biggest problem I had with Friday the 13th wasn't aesthetics. It was the fact that many fire crew/active backup Jasons didn't know lick about the character they were portraying and many, who should have known better, told integrity to shove it and started blowing kisses and passing out high-fives to guests like a bunch of tards.
 
shiekra38

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  • Mar 18, 2012
  • #266
Scarletwebslingr said:
The biggest problem I had with Friday the 13th wasn't aesthetics. It was the fact that many fire crew/active backup Jasons didn't know lick about the character they were portraying and many, who should have known better, told integrity to shove it and started blowing kisses and passing out high-fives to guests like a bunch of tards.
Click to expand...
Horrible, they should have been fired...I will say that I am glad Saws and Steam was the last Jaws queue house...a very worthy final send off (little did we know:'( )
 
Jakemeister

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  • Mar 18, 2012
  • #267
Scarletwebslingr said:
The biggest problem I had with Friday the 13th wasn't aesthetics. It was the fact that many fire crew/active backup Jasons didn't know lick about the character they were portraying and many, who should have known better, told integrity to shove it and started blowing kisses and passing out high-fives to guests like a bunch of tards.
Click to expand...

Actions of the sort to me are never condonable, that's the easiest way to negate a houses positives. I understand that sometimes it's hard to get into character but I don't see why they would rather make people laugh than make them scream.

Jaws was good but even on that location people are going to debate you on it. Tents for the most part are good, parade is good, soundstages are lock-ins, it's the other two locations that have the biggest flaws for me.
 
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Splatter

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  • Mar 18, 2012
  • #268
Jakemeister said:
Actions of the sort to me are never condonable, that's the easiest way to negate a houses positives. I understand that sometimes it's hard to get into character but I don't see why they would rather make people laugh than make them scream.

Jaws was good but even on that location people are going to debate you on it. Tents for the most part are good, parade is good, soundstages are lock-ins, it's the other two locations that have the biggest flaws for me.
Click to expand...

Where Evil Hides
Cold Blind Terror(that was just awful)
Blood Ruins
Screamhouse revisited(even though I really liked it)
There are just four examples there of how the Soundstages are never lock ins as well received houses.
 
shiekra38

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  • Mar 18, 2012
  • #269
Splatter said:
Where Evil Hides
Cold Blind Terror(that was just awful)
Blood Ruins
Click to expand...
All a part of the same year as well :stunned:
 
UNIrd

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  • Mar 18, 2012
  • #270
hatetofly said:
Just realized the new entry gates at Universal might ease the pain of getting in during HHN :lol:
Click to expand...

Especially since they closed the entrance by Blue Man Group last year. :rolleyes:
 
Hatetofly

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  • Mar 18, 2012
  • #271
Where Evil hides would of been amazing had it not been split into two houses for some reason. The budget of one house but then split in two makes a huge difference. I still love the attic scenes though. Also does it still count even though it used part of the old Nick studios :lol:

As for the other aside from Screamhouse, not sure where that came from, yeah those were bad. I also didn't much care for Horror In Wax either. Also my comment in regards to the Discovery Center housing two of the best haunts or franchises and it location being AWESOME come from the FACT the location hasn't had a dud. Could that change of course but when it returns to the DC one day it will be a location I will still have high hopes for.
 
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Splatter

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  • Mar 18, 2012
  • #272
I still don't think the location can say much for those two houses. That floor plan could of been in a soundstage or parade building and still of been a great house. That location only ever housing two haunts ever...leaves it a pretty easy thing to say. They just both happen to be good. Although I don't think either were the best houses ever created from the event. Too many variables in timing, casting etc..

That being said, realistically they are not going to rush to alter parts of IOA right now with all of their house locations they need are included with soundstages and strucutres at the studios. That being said if they want to go up to 9 houses than they are going to start splitting the park in exact or similar ways to how Jakemeister explained. Which would actually create for more freedom most likely with Bill and Ted in that location. As they would not have to worry about sound complaints.
 
Hatetofly

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  • Mar 18, 2012
  • #273
Splatter said:
I still don't think the location can say much for those two houses. That floor plan could of been in a soundstage or parade building and still of been a great house. That location only ever housing two haunts ever...leaves it a pretty easy thing to say. They just both happen to be good. Although I don't think either were the best houses ever created from the event. Too many variables in timing, casting etc..

That being said, realistically they are not going to rush to alter parts of IOA right now with all of their house locations they need are included with soundstages and strucutres at the studios. That being said if they want to go up to 9 houses than they are going to start splitting the park in exact or similar ways to how Jakemeister explained. Which would actually create for more freedom most likely with Bill and Ted in that location. As they would not have to worry about sound complaints.
Click to expand...

Thats where you should of stopped :lol:
 
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Splatter

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  • Mar 18, 2012
  • #274
Of course. How dare I. Especially when the only thing you have done is disregarded all the other examples with excuses and continue to go by only inductive reasoning as fact.
 
Last edited: Mar 18, 2012
Hatetofly

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  • Mar 18, 2012
  • #275
I just try to disregard someone who makes the same point over and over thats all. I like it when people share there opinions just like I do but no one likes "that guy" who feels like there opinion is king of all and should be stated multiple times.

I shouldn't of said the whole "fact" is that the location hasn't had a dud. I was simply going by guest surveys, all time house rankings, multiple polls, multiple sequels and scare zones, and my own visits. I guess I can't say I like that location anymore without someone running up and SAYING NO! Next I won't be able to speak my thoughts of Fantasyla.. or I mean Transfor... or how about Harry Po... well I think you get the drift.
 
Jakemeister

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  • Mar 18, 2012
  • #276
Splatter said:
Where Evil Hides
Cold Blind Terror(that was just awful)
Blood Ruins
Screamhouse revisited(even though I really liked it)
There are just four examples there of how the Soundstages are never lock ins as well received houses.
Click to expand...

Those were also very contained in a very small period 2005-2006. I will say that Soundstages don't always yield the best results. Legendary Truth and Hades come to mind for me personally (I know people will disagree), but Dungeon of Terror ('06), Reflections of Fear, and The Orfanage were just bad...Saw and Friday 13th are toss ups in the community. The only house that's been well received on all accounts in the community was Saws N Steam.

ancient-aliens-guy-im-not-saying-its-aliens-but-its-aliens.jpg
 
S

Splatter

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  • Mar 18, 2012
  • #277
Screamhouse Revisited was actually from 2003. Horror In Wax was tossed in there was from 04 but I loved that house. That is what I mean by variables too. Another example of how inductive reasoning could be dangerous there as well. The Discovery Trail has only ever had two haunts to my knowledge. The first was Evilution and was said to be a really fun time by most guests. Jungle of Doom. well that was just ok but it felt like a basic haunted trail with tribal theming. So since Jungle of Doom sucked we should never do a haunt there again right? No, that would be silly. But likewise just because Evilution was good does not mean they are going to rush back to that location. That one definitely being one where location does play a bigger part too as it is outdoors to all elements. What you are saying Jake makes more sense as you are aware there are indeed faults of execution. There is just as likely of a chance that Discovery Center could be home to a bad haunt. Just because the ONLY two it has ever had were considered good times does not mean anything full proof, it just means it is a good covered building.


And to someone who is going to disregard any point(s) I may make. Then please, don't bother responding with rudeness or a condescending remark where you only bold one part of my post. Someone's opinion, are no less valid than another person's.
 
Jakemeister

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  • Mar 18, 2012
  • #278
Splatter said:
Screamhouse Revisited was actually from 2003. Horror In Wax was tossed in there was from 04 but I loved that house. That is what I mean by variables too. Another example of how inductive reasoning could be dangerous there as well. The Discovery Trail has only ever had two haunts to my knowledge. The first was Evilution and was said to be a really fun time by most guests. Jungle of Doom. well that was just ok but it felt like a basic haunted trail with tribal theming. So since Jungle of Doom sucked we should never do a haunt there again right? No, that would be silly. But likewise just because Evilution was good does not mean they are going to rush back to that location. That one definitely being one where location does play a bigger part too as it is outdoors to all elements. What you are saying Jake makes more sense as you are aware there are indeed faults of execution. There is just as likely of a chance that Discovery Center could be home to a bad haunt. Just because the ONLY two it has ever had were considered good times does not mean anything full proof, it just means it is a good covered building.


And to someone who is going to disregard any point(s) I may make. Then please, don't bother responding with rudeness or a condescending remark where you only bold one part of my post. Someone's opinion, are no less valid than another person's.
Click to expand...

Alas, I got Revisted confused with Resurrection. The 2 biggest faults you're going to run into with houses are light and execution. Light can only be dampened so much, where as execution issues is just something that is unfortunately inevitable. What usually breeds a "bad" house is execution flaws. What bred bad houses in Jaws que was a combination of lighting, execution, and floor plan.

I know I'm getting fixated on just Jaws, but to me that's had the worst track record. Sure there are some issues with the tents and Disaster but for whatever reason they've had less duds. I think it has a lot more to do with the way the building are laid out.

All of these locations inevitably could have bad haunts and more than likely they eventually will. The more a location is used the more likely it is to eventually house a bad haunt. I mean after all, the tents hosted People Under The Stairs and The Spawning yet they also hosted Dog's of War and Catacombs, some of the most well received haunts in 2010.
 
Jakemeister

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  • Mar 18, 2012
  • #279
And before me and Preston COMPLETELY derail this thread I'd like to show everyone what the two park map looked like in 2004.

HHN.png


If you'd like to get more info on that event check out http://websites.horrornights.be/2004site/map.html.
They have all the past websites.
 
universal_fanatic

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  • Mar 19, 2012
  • #280
I'm sorry to go a little off topic here, but I keep seeing this grammatical error and it's been bugging me so much I felt compelled to correct it.
When you write "shouldn't of" or "would of" you're writing it how it sounds but not how it's actually written. It's a contraction, so it should be spelled "shouldn't have" or "would've."

Again sorry to be a grammar nazi, but I'm just trying to help rid the internet (or at least this forum) of bad grammar.
 
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