S.C.P - Containment Breach Incognito Base. As you wait in line for this maze, there will be a projection playing files of the S.C.P.’s you’ll encounter throughout the maze (sorta like these Top SCPS Lists - YouTube ). The setting around you changes, the grass starts to thin and disappear, cracks form on the ground (suggesting you’re entering into a desert like setting), multiple miritaly looking traps are laid across right next to the line, and along with that, there’s various military vehicles parked. You then see the building, and it’s small. It just looks like a warehouse like building, but the door to it (which looks like futuristic almost) is left wide open. A broken key card and a bloodied guard helmet lies next to the door. You enter inside. Music - , , , Lobby. Once you enter inside, you notice the setting is very different. The walls are made out of steel, and the lighting is actually quite good for a abandoned building. There’s a small desk in front of the room, with various security footage playing through a screen on it. The footage shows chaos erupting around the facility ( ). Behind the desk is a large logo of the S.C.P. foundation with the words “secure, contain, protect” under it. Besides that, the rooms mostly empty. There’s some waiting room chairs to your left and right, all with the bodies of guards and scientists slumped over on it. You enter into the next room Note about transitions between rooms - as you enter from room to room, you’ll be in a small hallway. To your left is the sign of the S.C.P. in the next room, and to your right are files of the same S.C.P. (similar to the queue vid). SCP - 019 You then enter into a small containment room. The room is extremely cold, and there’s a observation room to your right. In the center of the room is a small pot, with strange artwork of classical greece. The pot occasionally shakes and...growls. You walk past a wall, and it bursts open revealing a guard covered in SCP - 019-2’s. Multiple of them are seen clawing and biting onto him, as he desperately tries to get them off of him. SCP - 002 You then enter into a large room, and it looks fleshy..literally. The walls are made out of muscle, chairs are made out of bones, a lamp made out of intestines, and some children toys made out of organs. Surprisingly, there’s no scares in this room. The only scare here is a feel of dread, as you exit the room. Maintenance Hallway You then enter into a cramped hallway. Multiple pipes run across the walls, as wires form above sputter occasionally (lighting and SFX). as you walk past a pipe, it’ll burst open, spraying...water? (SCP - 015). You keep on walking, and a burning humanoid dashes out from a corridor, and asks for fuel (SCP - 457, also it’ll be a suit with various LED lights on it). You exit the room. SCP - 823 You then enter into a outdoor like environment, and it looks like a small theme park line. Moss and plants are seen growing from various areas, as mutilated bodies of theme park employees and visitors lie around. You see a couple fused together, several decapitated bodies, and what’s left of a man. As you walk past a open gate, a mascot will come out from it. He gasps for air, as he quickly falls unconscious. You go to the next room. SCP - 1981 You then enter into a large conference room. There’s a large podium in the center of the room, and behind it is Ronald Reagan (actor wearing mask). He is seen rambling on about multiple disturbing topics, as various cuts are seen forming on him. Some of these cuts spray blood onto you (water), as his speech slowly turns into gurgles. Behind regan, the words “I See You” form on the wall (projection). As you are distracted by this, a cloaked figure bursts out from a wall and scares you. You go to the next room. Break Room You then enter into a medium sized break room, and it’s in chaos. Various equipment lies on the ground, various foods have fallen onto the floor (458, 871, and a pile of peanuts), a vending machine and a coffee machine block a destroyed door (261, 294), and in the center of the room is a man trying to get SCP - 198 off of him. He asks for help and tries to pull it with his teeth, but it won’t come off. As you are distracted by this, you hear a whispery voice behind you saying “Help me..”. You turn around, and SCP - 939 pokes its head under a table and tries to bite at you (animatronic). You exit to the next room. SCP - 513 You then enter into a small containment room. The walls are plated with foam, but part of the wall has fallen over. In the center of the room is a podium, and on top of it is a cowbell. You then hear something….ringing. You look towards you left, and you see SCP - 513-1 phasing through the wall (peppers ghost). It doesn’t do anything, but just stares at you, as you move to the next room. SCP - 035 You then enter into a medium sized containment room, and the walls are caked with slime. Some parts of the slime seem to have grown, forming tentacle like shapes. In the center of the room is a podium, with broken glass next to it. Walking around the room is a researcher wearing SCP - 035. As he walks back and forth near the podium, he gives you vague hints of how to escape the facility, but sometimes he might give false information to (look at 096’s face, 682 can be defeated with a rolled up newspaper, etc etc). You exit the room.