Med-Bay
You then enter into a large room, and it’s mostly covered in blood. To your left and right, are multiple curtains. You walk by various ones, and you hear multiple sounds coming from them, groaning, screaming, liquid spraying...and growling. You walk past one curtain to your left, and the curtain pulls open revealing a SCP - 016 infected. He screams in agony, as an eye can be seen growing from his arm, whilst blood pools out from all of his orifices. You back away to your right, and that one pulls open revealing a SCP - 217 infectee. This one can’t even scream, but instead “tick”, as wires and gears poke through his skin. You finally pass one opened curtain, and you see a dead D-Class on a table. SCP - 049 looms over him, cutting open his chest and pulling out some organs, and injecting strange chemicals in him. The “dead” body then leaps from the table and growls at you, as you run towards the next room. However, before you can enter through the door, an SCP - 610 infected bursts through a wall and roars at you.
SCP - 439
You then enter into a small room, where metal containers lie to your left and right. You can’t see what’s inside the containers, but you can hear something, and it sounds like buzzing. You can also hear something else….groaning. You pass by a dark corner, and suddenly a SCP - 439 infected pops out. Bones are seen growing on his torso and face, as he screams in agony. He starts to claw at what is left of his eyes, saying how he can “feel them burrowing through”, as you exit the room.
SCP - 280
You then enter into a well lit containment room, and there’s nothing that special in it. You hear breathing to your left and right, but nothings there. Suddenly, the lights go out. The breathing then suddenly gets louder, almost turning into wheezing. Then the breathing stops...SCP - 280 then emerges from a wall and growls at you, as you run towards the next room.
Hallway
You then enter into a small hallway. Throughout the hall are various posters To your left you see a large metal door, with the label “SCP - 055” on it. You can hear banging from the door...and a echoing scream...then nothing. You back away from the door expecting a scare, however, the real scare comes from behind. One of the poster comes down, revealing a bloodied researcher screaming in pain. On his head is SCP - 1048-A on his head, viciously clawing his eyes. You ignore his screams, as you exit the room.
SCP - 966
You then enter into an large containment room, but this one looks different. The whole room is tinted in a uv light, letting the whole room look bluish. To your left and right, are multiple instances of SCP - 966 standing around (most are dummies, some are actors). Some remain still, but some will break from the line and screech at you. You run towards the next room.
SCP - 096
You then enter into another large empty containment chamber. The walls seem to be made out of hard steel, yet there are various hand/punch marks on the walls. On the floor, are multiple layers of blood, forming a small puddle (probably won’t work in real life, but it’ll make a neat effect). In the corner of the room, is SCP - 096 sitting, putting his hands to his ears. His back is turned to you, but you can see the faint shape of an unhinged jaw. He cries softly, as you exit the room.
Humanoid Containment Block
You then enter into a large hallway, where doors line your left and right. Each door is made out of heavy steel, a small plexiglass window in the center. and a white number on right next to it. The doors have no handles, but instead a sci-fi looking pull system. You walk past a door labeled 527, and through the window you can see SCP - 527 just sleeping on his bed. You then past a door labeled 953. The door will open revealing SCP - 953 inside, as she rushes towards you and tries to slash at you with her claws. You then past a door labeled 1033, and inside you can see a man repeating the same actions over and over again. You then past the last door labeled 082. The door will again open, but this time you can hear the metal squeaking, as something massive tears it open. SCP-082 then rushes outward, carrying a severed head. You exit the room.
SCP - 3199
You then enter into another containment room, where spicemen tanks lie left and right. Inside you see multiple instances of SCP - 3199 (dummy). They aren’t trying to attack you, but they’re just unconscious. Knowing this type of scare formula, you back away from the tanks expecting a scare. However, a SCP - 3199 instance lunges out from in between the tanks and screeches at you. You run towards the next room.
SCP - 173
You then enter into an blank hallway, where the lights are seen flickering. At the end of the hall, you can hear heavy panting. Suddenly, a D-Class emerges from the end of the hall, and starts to sprint towards you, his face looks like he seen some stuff. As he is about to run towards you, the lights go out, and you hear concrete moving. A few seconds later..SNAP, you then hear a body fall to the ground. The lights come on, and SCP - 173 can be seen over the body of the now dead D-Class (173 actor will come through a hidden wall in time to the lights going out). You exit the room.
Pocket Dimension
You then enter into another hallway, however this one is nearly pitch black. The walls seem to be made out of bricks. The bricks seem to be corroding, and the floor is to. As you are walking, your footsteps echo through the halls. You can also hear the echoing cries of multiple people in the halls. As you are about to exit the room, the wall pulls away revealing SCP - 106 behind it (boohole). He laughs evilly at you as you run towards the next room.
SCP - 682
You then enter into an large research room. This is similar to the Rec room of the damage in it. Tables are knocked over, beakers are broken, and blood covers the walls and floor. A piece of the wall then comes down, as SCP - 682’s head comes through. In its mouth is a guard, AND HE’S STILL ALIVE. He punches and kicks (with one leg) on it, trying to get it off. He screams in agony, then you hear a crunch, as he goes limp. 682 then glares at you, as it pulls it’s head back. You run towards the final room.
Warhead Silo
You then enter into a massive room. In the center of the room is a large nuclear warhead. Smoke (fog) comes from below it, as sirens wail out from the room. The warhead then starts to move up, as more smoke comes out. As this distracts you, SCP-096 bursts from the wall next to you and screams. An MTF then comes from the other side and shoots at it, “GO, GO!” he screams as he then sprays you with a amnesiac (air spray), as you exit the haunt.