Some more thoughts on Rise, copy and pasted from my Twitter:
-The boarding group system suuuuucks. I lucked out, sure. But having to get your entire party there at 6:30 for a non guaranteed chance at riding blows. Especially when the weather was what it was Saturday.
-The data pad mission for the ride, at least the Resistance one, feels invaluable at making the experience complete. Helping Finn get through the Star Destroyer and doing a few other things that come to fruition for the ride is just awesome
-The first preshow is a bit overly expositiony. The BB-8 AA is very nice, and the Rey hologram is an awesome effect in person.
-The second preshow though is the best thing about the attraction. The troop transport sequence feels like Star Wars through and through. The AA is incredible, the illusion of being in the space battle, and the score is all top notch. It really makes you feel like you’re in the moment, and nothing that follows can match it.
-The Star Destroyer hangar is...fine. It’s a great picture, but it’s just too static for my tastes. The troopers feel like they’re statues, not living, breathing humans. They just needed to amp up the movement a bit in this room.
-I like the interaction with the First Order members before the interrogation room. I like the effect in that room too.
-Then the ride starts. It’s a great ride, don’t get me wrong, but I feel like the ride starts off strong and kind of fizzles a bit after you go up the elevator
-The AT-AT room, the troopers firing on you, etc, is all super exciting. But once Kylo comes in i feel like the action loses all momentum until the escape pod.
-The Kylo AAs are nice...but idk, I’m just not blown away by them, and they’re asked to do some heavy lifting
-The escape pod is definitely a cool thing that *ahem* SUBVERTS EXPECTATIONS in a way that really works.
-All in all, the ride is great, but the whole experience is what makes the attraction a top flight theme park must do
-Rise is the complete package I wish Star Wars Land as a whole was. It’s where your actions on the data pad *feel relevant* to the larger story, and that larger story has a payoff.
-If the land had shows that made the other data pad missions pay off, it would be great