The computational and pure power draw of the visors would probably be a problem.
I think they were talking about the projection mapped roads. That should work without visors.
The computational and pure power draw of the visors would probably be a problem.
I think they were talking about the projection mapped roads. That should work without visors.
Yes, this is what I was referring too. I was thinking projection mapping on the ground could make one of the main appeals of trackless vehicles obsoleteI think they were talking about the projection mapped roads. That should work without visors.
Given this, do we know how long the ride time is?Everyone says that the ride is tough to get your bearing initially. I'd think that throwing multiple different power ups at the player would be an issue.
Given this, do we know how long the ride time is?
Yes, this is what I was referring too. I was thinking projection mapping on the ground could make one of the main appeals of trackless vehicles obsolete
Given this, do we know how long the ride time is?
Yes, this is what I was referring too. I was thinking projection mapping on the ground could make one of the main appeals of trackless vehicles obsolete
Given this, do we know how long the ride time is?