Riding it yesterday with a 5 min wait, there were several families stopping to look at the queue and watching the preshows. Seems like that could also be part of the hold up. When I boarded, I didn’t have box in front of or behind me occupied.
The ride runs in the slower 8-9 minute B-mode more than it does the normal 4-5 minute A-mode.
My guess is the exit conveyer belt isn’t too long so some guests may not be getting out in time. On the other hand, the boarding conveyer belt is longer but they don’t let you board the car until after it has passed you/yellow line, so I’ve seen guests having to walk a bit to catch up with it. Whereas on Forbidden Journey, they let you board the car before it passes you/yellow line. (This is all from my experiences at these rides)Is there an underlying reason for this?
Not sure Universal has really figured out the main selling point of an Omnimover though. One of the reviews said there are 45 standard ride vehicles (I’m assuming non-standard = ADA), so let’s say there are 50 total. Two per car x 50 cars x 12 laps an hour (five minute ride time) is 1,200 an hour. Scale that down by the time between unload and load, groups with odd numbered parties, and slowing/stopping for people who need time to get in/out and you’re looking at something in the 1,000 an hour range, which is way off what that type of system should be capable of doing. I hope they haven’t slowed the belt way down for the sake of a five minute ride time.
We saw that on Sunday as well. The unmanned express merge and the pictures ripped off the wall.I found another point of infliction this evening: the point in the queue where the stand by and express lines merge (edited for clarity). It’s the second time I’ve seen it unattended by a TM.
Also noticed Snowball’s plans ripped from the wall. Wish people would treat things nicer.
Probably need to line it off like Disney did when they redid the Peter Pan queue at Magic Kingdom. It has the rooms of the Darling house like Pets, but with visitors a bit away from physical touch of the rooms and possessions, it doesn't get destroyed.We saw that on Sunday as well. The unmanned express merge and the pictures ripped off the wall.
First the express merge. Was funny that those in the express line just assumed they could go ahead of us. I just merged in because I wasn't going to wait. I noticed at one point the regular line and the express were forming two lines. But they had 4 employees at the entrance to the ride.
The pictures on the wall. Sad that people are already destroying the queue line. Just left today and they did a half ass fix to the walls by painting them, but did not fix the damage to the walls. Hopefully USH can invest in some proper patching material, smooth out the walls, and fix them.
The queue was also designed for guests to keep moving and not stopping for multiple extended amounts of time like we’ve experienced. This queue damage would be reduced greatly if the loading was consistent.
You really need to hit it in the hour after the park opens or not at all. The virtual queue is a “permission to queue in an hour+ line.”Third time trying to ride SLoP today, unsuccessful yet again - virtual queue is a nightmare.
The inventor of the Virtual Line should be drawn & quartered in the Olde English way, after being made to wait in a VL for his fate O:You really need to hit it in the hour after the park opens or not at all. The virtual queue is a “permission to queue in an hour+ line.”